@Craigp@mastodon.social avatar

Craigp

@Craigp@mastodon.social

Green energy day job, game dev / design talks & tutorials at night.

Youtube: https://www.youtube.com/channel/UCFL6-QAPmuin1iXUY1MEe0g

He/him

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SirTapTap, to random
@SirTapTap@mastodon.social avatar

When it comes to swearing and stuff online, major platforms had two choices:

An infinite arms race of algoshit and increasingly shit algospeak euphamism treadmills that are ultimately ineffective despite infinite effort

Or allowing a fuck word

Somehow, the first option is much more popular, due to people who should unalive themselves in the throat with a shotg*n

Craigp,
@Craigp@mastodon.social avatar

@SirTapTap Just have to convince marketers which one is right. And marketers LOVE drowning on a treadmill!

Craigp, to random
@Craigp@mastodon.social avatar

Some buildings make procgen seem reasonable. Except you know there's a story behind the real ones.

Craigp, to random
@Craigp@mastodon.social avatar

So much of what I like about art is light and shadow. Unfortunately, that's roughly 0% of the stuff you spend time on when making 3D art.

Oh, when you USE it, sure. And there's some consideration for value and how light will strike, but when you're making 3D assets it's just... texture texture texture.

Fuck texture, gimme light.

Craigp, to random
@Craigp@mastodon.social avatar

Hahah, hunting for anything useable in the Unreal asset store is still miserable.

But now my favorite thing is

"10,000,000 AMAZING AVATARS! $2.99!"

vs

"Hotel room. $299.00"

The prices for AI trash and actual content have never been more separated. There's almost nothing in the middle range, at least nothing that comes up when you browse.

Craigp,
@Craigp@mastodon.social avatar

There's no real way to tell if an asset pack is decent, but there is a way to tell if it's NOT decent:

If they have an AI write marketing dross.

I remember a decade ago, I would have just presumed they were Russian or something, and chalked up bad writing to the language barrier. Now it's always just AI.

If you use AI on the The One Thing Literally Everyone Will See First, that doesn't make me confident about the quality of the rest.

Craigp, to random
@Craigp@mastodon.social avatar

Why do the subsurface and preintegrated skin materials in Unreal GLOW LIKE THE SUN?

It must be due to the subsurface routine, but there doesn't appear to be any way to tell it to tone it the fuck down.

Craigp, to random
@Craigp@mastodon.social avatar

Spring's done.

Craigp, to random
@Craigp@mastodon.social avatar

Yes, my use of the Switch on the stationary bike yesterday has left me realizing that no, I can't use the stationary bike every day. Not if I'm gonna do that.

My legs feel extremely iffy today. Hopefully I'll be able to walk enough to buy a new pillow.

Craigp, to random
@Craigp@mastodon.social avatar

I have decided to blame my pillow for my poor sleep this week and today I will quickly, efficiently have it replaced. Not gonna sleep on it.

Craigp, to random
@Craigp@mastodon.social avatar

The proliferation of AI voice acting in games is just terrible.

We're seeing endless reams of boring robot voice delivery and, worse, way less hilariously awful actual human delivery.

Craigp,
@Craigp@mastodon.social avatar

@media_dept I haven't looked into it, but I'm seeing a lot of indie and midbudget games using AI voices. For example the new Endless Ocean.

It's vaguely not terrible in Endless Ocean because she's SUPPOSED to be an AI, but it's still pretty shit.

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

Function naming problems!

So, you know floor/ceiling/round

But, what do I name one that given the input 3.25 has a 75% chance of rounding it to 3 and 25% chance of rounding it to 4?

I realize it's going to be an incredibly useful function for adaptive music.

But... what do I call it?

Craigp,
@Craigp@mastodon.social avatar

@Nifflas "flump"!

Craigp, to random
@Craigp@mastodon.social avatar

Aww, I've been really looking forward to using the Switch while on the stationary bike, but it seems like everything I try to play is trashed by mobile game tactics.

I paid full price for these games, and yet they still serve ads and demand in-game purchases.

Craigp,
@Craigp@mastodon.social avatar

I was looking forward to Powerwash Simulator, which I bought on both PC and Switch at full price... and Switch serves up a FULL SCREEN AD for fucking grimdark wargames of grimdark that can only be closed by sloooowwwwly moving a cursor to a four pixel wide "x".

A) Who the fuck plays both Powerwash Simulator and killmonger war deathgame doomdeath 9000?

B) I FUCKING BOUGHT IT AT FULL PRICE. What a fucking sucker.

Craigp,
@Craigp@mastodon.social avatar

So I find the new Endless Ocean game. That sounds great!

It's a bit pricey at $50, but at least I-

OH WAIT. It says there's in-app purchases "available". So what, I blow $50 and what do I actually get? How often will it be interrupted by ads?

Once broken, trust is hard to repair. Everything on the Switch is suspect, the whole platform feels trashy now.

Craigp,
@Craigp@mastodon.social avatar

Anyone have any recommendations for things I can play for 15-30 minute bursts on the Switch while cycling?

Requirements:

A game. JUST a game.

A game that can be played without ever being interrupted by ads or upsells.

That Endless Ocean game would be perfect if it were even vaguely trustworthy.

Craigp,
@Craigp@mastodon.social avatar

@adaliabooks If that's the case, I'm happy to never see them.

I suspected it, given that some of the shots were clearly multiplayer... but you know how games that pivot to multiplayer usually destroy their singleplayer entirely.

Good to hear they haven't decayed that far yet.

Craigp,
@Craigp@mastodon.social avatar

@adaliabooks

Sounds good, I'm downloading it now.

The only way to know if a game is even playable is apparently to find someone who's already played it and isn't trying to write a review for adrev. Sigh...

Craigp,
@Craigp@mastodon.social avatar

@adaliabooks Even if I hate it, that's fine as long as I enjoy hating it.

But I can't enjoy a game that stops being a game in order to shovel ads and upsells at me. That's just being hammered by ads, not a game.

Craigp, to random
@Craigp@mastodon.social avatar

I don't WANT to model absolutely everything I use in my prototypes, but all the asset packs I can find are either completely unsuitable or fucking A THOUSAND DOLLARS.

mbt3d, to mastodon
@mbt3d@fosstodon.org avatar

It would be nice if there where a way to turn off animated avatars here, perhaps there is?
I find them distracting and frankly pretentious.
One option would be muting I suppose.

Craigp,
@Craigp@mastodon.social avatar

@mbt3d ... I didn't even know animated avatars were possible.

huh.

Craigp, to random
@Craigp@mastodon.social avatar

Me: I've forgotten how to make cloth collide with things in Blender.

Every search result: Basic cloth sim in Blender! 20 minute tutorial on how to make a plane big and add subdivisions!

Me: Do they ever cover how to do the cloth sim?

Every search result: Watch the whole thing and find out!

Craigp,
@Craigp@mastodon.social avatar

Ahah. You have to give the COLLIDER a physics modifier. Weird choice, but OK.

Craigp,
@Craigp@mastodon.social avatar

Hmmm. Now how do I turn a frame of this into a mesh.

You'd think you could just apply the modifier, but nope. Some other way.

Craigp,
@Craigp@mastodon.social avatar

No, apparently you are supposed to do it that way, but it doesn't do it right. How odd.

Craigp,
@Craigp@mastodon.social avatar

Ahah, I was foolish and had a modifier before the cloth sim modifier. Which means that while it SHOWS correctly, it doesn't APPLY correctly.

Doesn't even throw a warning. Just does nonsense and gives you a thumbs-up.

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