Dystopia

@Dystopia@dormi.zone

Alt Accounts:

  • Despair@lemmy.world
  • -Dystopia-@kbin.social

This profile is from a federated server and may be incomplete. Browse more on the original instance.

Having trouble finding synthesis targets

Anyone else having trouble with finding synthesis targets? Lately I look around in my synthesis scanner and most of the trails leading to the target are missing. It’s fine at the beginning of the mission but as time goes on they start disappearing. I look in places I remember seeing a trail before and it’s gone.

Dystopia,

The Synth Scanner has always been like that. What you need to do to fix the particle trails is swap to a gun and aim down sights, then pull out the Synth Scanner again and the trails should update.

Dystopia,

I like to mod my On Call’s weapon with some form of status CC. They’re normally pretty strong on their own but it can still help with slowing down enemies. Normally it would be something like Radiation + Cold so enemies will target each other instead of trying to take an objective in Interception and Cold is the only CC status effect that works through Overguard.

Dystopia,

Harrow is probably one of my most played warframes. He has great survivability and some very strong weapon buffs which make weapons that have usability issues a lot more viable and fun to use. It is a lot easier to play Harrow if you only focus on modding for solo gameplay rather than team support. Missions I would typically use Harrow for would be Disruption and Survival, and mostly focused on duration and strength.

Condemn works great for quickly freezing important targets like Demolysts in place for easy headshots. It still won’t hold them for long but with Harrow’s fire rate buff and crit chance, you should be able to kill most Demolysts very quickly. I would not bother using the condemn augment, especially with how easy it is to get energy now.

Penance has a useful interaction with shield regeneration mods like Brief Respite and the Augur set, If you don’t have active Overshields with Brief Respite equipped, the shield regen will prevent your shield gating from tripping making it a lot safer to use around enemies. The Augur set is a little better if you can fit one of the mods as it can prevent penance from triggering shield gating even when cast with active overshields. Penance also gives a large boost to your weapons fire rate and reload speed making certain weapons much more usable without wasting mod slots.

Thurible is mostly just used to keep your own energy up and allows you to run around with negative efficiency and always have a cast of condemn ready for emergencies. I don’t find Warding Thurible to be very useful.

Covenant and the Lasting Covenant augment are what I usually try to mod for on Harrow. This is mostly for precision weapons or if you loadout is focused around headshots with arcanes like Arcane Pistoleer or single target weapons. If your team is nuking or CC focused with Gloom/Shock motes, it’s best to find a group of enemies alone to get your full buff or find a couple exploding barrels to take self damage.

For weapons, generally I like to use snipers, Penance and Lasting Covenant help to work around the lower fire rate and reload speeds, and the Sporothrix is pretty fun with this setup and its Volatile Variant augment. For pistoles, Arcane Pistoleer and anything that’s full auto and has a high fire rate like the Twin Grakatas. As long as you’re getting headshot kills, it’s like running around with an infinite ammo fissure buff. The melee weapon typically doesn’t matter, Rakta Dark Dagger to quickly refill shields or the Furax with Amalgam Furax Body Count if you want to have even more fire rate on your pistols. It’s also probably one of the few warframes where spearguns like the Scourge and Afentis can be useful.

Dystopia,

Probably one of the harder warframes to farm because a blueprint is on a Rotation C mission. If you see her as a reward for the Duviri Circuit it can save you a lot of bad RNG trying to get her Neuroptics from a Survival mission.

Her abilities make most difficult missions doable even while solo, and my favourite use for her is to use Mallet to quickly spawn a Sister of Parvos. Her kit is pretty versatile giving mild CC, damage, invisibility, and even energy regeneration which can also be granted from Octavia Specters.

Dystopia,

Getting Dante is generally less grindy than some of the more recent frames especially with the pity system they added. It also came with some nice updates like better markers for Disruption and in a recent patch, made Rage/Hunter Adrenaline/Vex Armor usable even with overguard active.

From the time I’ve spent playing him, he feels mostly like a caster/Equinox with faster ramp-up and better survivability. I tend to play more weapon buff focus frames like Harrow/Wisp/Saryn with augments so Dante probably isn’t really the frame for me. He isn’t a bad choice though for anyone that likes caster style warframes/nukes though assuming you’re fine with line of sight checks.

Dystopia,

Sorry about that, thought I had the URL in there. You also need to scroll down a bit to find the terminal.

[Spoilers] Fashion and Flavor Text

A collection of cosmetics/weapons currently in game and some flavor text. Some of this content has spoilers and placeholder content (i.e. abilities and descriptions). Things are currently pre-pre-pre-alpha so here’s a peek at what’s currently in game but may be changed/reworked or might not make it to the final release....

Dystopia, (edited )

DE has started sending out ~2k invites weekly for anyone that’s registered their envoy name. Some people have mentioned that these emails have appeared in junk/spam, so it might be worth double checking there once in a while.

Direct links because embedded images seem to have scaling issues/links inside spoiler tags having issues in some apps:
Starter Weapons
Non Starter
Tempest Armor Set
Fenn Jotar Armor Set
Garren Armor Set
Garren Description
Ode Abilities
Fey Abilities
Garren Abilities
Slightly NSFW
Underwear
Shirtless

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