James_Batchelor

@James_Batchelor@mastodon.social

Editor-in-chief at https://mastodon.social/@GIbiz. Author (Next book: The Best Non-Violent Video Games, out August 30th). Compiler of Non-Violent Game Of The Day. Player of games. Soundtrack nerd.

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James_Batchelor, to random

In the wake of OPM closing its doors after 26 years, I spoke to Kim Parker-Adcock about what led to its collapse, what's happening in the wider world of games recruitment, and when things are likely to pick up

Huge thanks to Kim for the honest and open chat

https://www.gamesindustry.biz/opms-kim-parker-adcock-if-you-survive-this-industry-downsizing-you-can-survive-anything

James_Batchelor, to random

In the second half of my interview with Saber Interactive CEO Matthew Karch, he discusses why the AAA model is going to change, why he wants games to be less than $70 (even though Saber's Space Marine 2 is at that price point), and how he bought back the company from Embracer Group

https://www.gamesindustry.biz/sabers-matthew-karch-the-aaa-model-is-going-to-change

James_Batchelor, to random

Spider-Man 2 seems to be a prime example of a sequel where people recognise it's a good game but argue it doesn't do much to go beyond the original... to which I respond 'So what?'

(See also: Horizon Forbidden West)

James_Batchelor, to random

The Monday morning GI Microcast returns - and so does Chris Dring!

We talk about GDC 2024, PS5 Pro, Ubisoft's AI NPCs, and why publishers and developers may be deprioritising Xbox

https://www.gamesindustry.biz/gdc-2024-ps5-pro-and-ubisofts-ai-npcs-gi-microcast

James_Batchelor, to random

With development costs spiralling, GI is going to run a special editorial event this June - GI Sprint - exploring how studios can make games faster, better and cheaper. Find out how you can get involved here:

https://www.gamesindustry.biz/find-out-how-to-make-your-games-cheaper-faster-and-better-with-gi-sprint

James_Batchelor, to random

Excellent summary and analysis of the situation the games industry now faces, where more games are breaking sales records but there are also widespread layoffs

https://www.gamesindustry.biz/what-the-hell-is-going-on-with-video-games-analysis

James_Batchelor, to random

Honoured to be hosting a panel discussion on wholesome games at BAFTA Guru Live on Sunday, October 29th.

I'll be talking about why it's important to make non-violent games with Danny Gray, Henry Hoffman, Sophie Knowles and John Giwa-Amu. Come join us!

https://events.bafta.org/event/view.php?id=1847:521c-d84b

James_Batchelor, to random

Yet more layoffs in the games industry, this time at Team17

Hope everyone affected lands on their feet

https://www.gamesindustry.biz/team17-reportedly-suffers-layoffs-during-company-restructure

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

Harrrrg to believe it’s been a year since Return to Monkey Island landed on our shores! Happy Anniverrrrsary from all of us at Terrible Toybox.

https://youtu.be/ILhGmg_9chE

James_Batchelor,

@grumpygamer Thoroughly enjoyed this one. Tempted by a second playthrough

James_Batchelor, to random

A group of developers has taken action against Unity by cutting off the revenue sent to the engine provider by Unity Ads and IronSource

They're calling for more studios to join them - and I imagine plenty will

https://www.gamesindustry.biz/developers-switch-off-unity-ads-in-runtime-fee-protest

James_Batchelor, to random

A rare opinion piece from me!

It would be easy to point to Assassin's Creed Mirage on the iPhone and say this is the future of AAA games, but there are still a lot of issues to address before playing blockbuster games on mobile could become the norm

https://www.gamesindustry.biz/aaa-games-on-iphone-15-pro-game-changers-or-gimmick-opinion

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