brsrklf

@brsrklf@jlai.lu

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brsrklf,

Your comment on forced product placement reminded me of Tonic Trouble, the weird, mostly forgotten Rayman 2 sister-project in late 90s. It was basically Rayman 2 trying to be quirkier and mostly ending up in the “trying too hard” area.

Power-ups in the PC version came as Nstl chocolate bars for no reason (except a big check I assume). Hard to ignore which bars exactly, because they came from big vending machines sporting a logo that’s probably the most detailed texture of the game.

brsrklf,

It’s also a very weird fit. So in NA, the hero goes to… a salad dressing vending machine? And just eats a full bottle of sauce?

brsrklf,

Uh. Didn’t know they did that, I only knew the sauce.

brsrklf,

No, I mean, I am in Europe, I had Tonic Trouble Crunch Edition.

We do get Newman’s sauce here, but I don’t remember seeing the other products.

brsrklf,

You know how high was MK8D in last month’s top e-shop downloads? Third.

I don’t think it ever dropped below fifth (and even that only for months with a bunch of huge releases) and it’s been very often first or second.

I love the game, but I just don’t understand how this is possible. Like, at some point, everyone mildly interested in getting it should have it…?

brsrklf,

I may have thought it was a fake picture even 20 years ago. That kind of stuff could have come from Something Awful’s Photoshop Phriday.

brsrklf,

Sure, but since the advent of digital media I wouldn’t assume someone went full Stalinian propaganda to fabricate that picture. Though I think I would respect that effort, in a way.

brsrklf,

I don’t know. Even if the outcome is just that the implant just stop working, with no other issue, it’s looking pretty bad to me.

Since it required literal brain surgery just to be installed, which I assume is already a serious risk, it’s not something you want to potentially be useless.

brsrklf,

Tu as fait 10h de marche depuis ton vaisseau? Ça va être long pour le chemin du retour…

Tu as bien la raffinerie dans ton menu construction ? Et la manipulation de terrain pour miner les gisements ? La base c’est de récupérer du carbone (pour le carburant et les nanotubes), de la ferrite (pour les plaques de métal) et du cuivre (pour le métal chromatique, en tout cas dans un système jaune. Normalement c’est le cas en début de partie standard). Sodium et cobalt pour certains composants après ça (le sodium se trouve assez facilement dans les plantes jaunes qui brillent, le cobalt dans les minéraux de grottes).

Je ne sais plus comment se débloque l’ordinateur de base mais il devrait arriver assez vite me semble, plus vite que la réparation du vaisseau. Il faut raffiner du métal chromatique pour en construire un, d’où le besoin de raffinerie, de carbone et de cuivre.

brsrklf,

From France, I’ve been barely exposed to Heathcliff… Except for a random animated series from the 80s starring him and a bunch of other OC cats. And I wouldn’t have recognized the name later, because they’d changed it for the French localization (they called him “Isidore”).

I’ve only learned about Heathcliff (and the fact the cartoon was supposed to be partly based on him) when I watched a Quinton Reviews video on youtube. The whole video was based on the joke that Quinton was basically an authority on Garfield material at that point and he reviewed Heathcliff as “Garfield but worse” (maybe).

brsrklf,

The appeal is the form factor

Looks like a red playdate.

Difference is, playdate is a fun toy, and that looks completely useless.

brsrklf,

I don’t see any discussion below my honest opinion.

I do see a downvote though, whoever disagreed with me apparently preferred that to discussion too.

brsrklf,

That “Atari” was already Infogrames buying itself a new name in the early 00s. It had already changed hands a number of times since 70s/80s Atari, and had basically nothing to do with it anymore.

brsrklf,

Waiting for this on the Switch. The slight reduction on early antes should help for going further more consistently. With some decks my runs are often cut short by a bad draw before I had a chance to get good combos.

brsrklf,

C’est pas une défaite de la culture, c’est une (petite) défaite de la SACEM et leur racket à la con.

Bouhouhou, quelques gigaoctets de mémoire qui n’auraient jamais été utilisés pour stocker leur propriété intellectuelle n’iront pas renflouer une infime minorité d’auteurs, tous déjà riches et célèbres.

brsrklf,

Ah ben oui, aussi, tant qu’à faire, c’est vrai qu’il y a ça.

Dépéchez-vous de décider si c’est dans le domaine public ou pas, après tout je pourrais décider de remplir mon nouveau disque dur avec 2 milliards de MP3 du Boléro, et je m’en voudrais de pas payer les arrières-petits-enfants de Ravel et tous ses potes du coup.

brsrklf, (edited )

Ah. Effectivement, ça ajoute un peu de sel à toute l’histoire…

C’est donc la fille de la seconde femme du mari de la masseuse du frère de Ravel qui, aujourd’hui encore, est ayant droit de l’œuvre du compositeur.

Monde de merde.

brsrklf,

I’ve played a bit more pikmin bloom than pokémon go (and I’ve stopped playing both), but avatars show player locations on the GPS-like map, related to each other and game elements. Sure they could be generic markers instead but it’d lose a bit of charm.

What I didn’t understand was why don’t those use the aesthetics of the universe they’re based on. Like, it’s Pikmin. At least let me put a fish bowl helmet and a space suit on my avatar.

brsrklf,

Nothing like actual puzzles or (obviously) roadblocks, no. Basically by moving with the app you can scan your surroundings and, using a limited resource, plant flowers on your path. Along the way you level up seedlings and eventually pluck out new pikmins to accompany you, and you discover stuff around you (fruit, big sprouts).

You can then send your pikmins in expeditions to retrieve fruits. If you notice them after the fact, it means your Pikmin may have to travel from where you are now to get those, and come back to you. You can follow them on the map, It gets a bit crazy when you’ve traveled a few hundred kilometers in between. The type of Pikmin will help, colour compatible-ones will work faster, purple Pikmin are strong like a bunch of normal ones, pink are very fast if they’re the only type (since they can fly) etc.

The collaborative part is mostly around big sprouts (corresponding to landmarks like in other Niantic games, so real life monuments, parks, curiosities etc). You’re supposed to plant a lot of flowers in a radius around them to make the plant bloom and then everyone can send an expedition to the giant flower to get a bunch of resources.

It doesn’t have a lot of depth really, but it makes for fun interactions. Your Pikmin all come with their place of origin, and get decorations depending on stuff around that place (seashells on beaches, acorns and beetles in forests, lots of random junk for specific buildings, like stores, train stations, parks, restaurants,…), and the app also incorporates pictures you may have taken in those places to make a diary of sort.

brsrklf,

Yep, c’est du bullshit complet.

brsrklf,

Honnêtement, si ce truc était vraiment arrivé (doubt.png), vu le boss je m’estimerais plutôt chanceux de tomber dans la poubelle…

brsrklf,

That’s how meanings have shifted. Originally roguelite meant anything that borrows stuff from roguelikes while not playing like the original rogue.

Stuff like Nethack, Dungeon Crawl (Stone Soup), Pixel Dungeon, ADOM, Mystery Dungeon,… were the true roguelikes. If you ask the purists, they’ll probably throw the freaking Berlin Interpretation at you.

The Binding of Isaac muddled the popular definition of roguelike (because frankly, it was not on the radar of many people before that).

Now everything using procedural generation and maybe a hint of permadeath gets to be called roguelike.

Former Blizzard President Thinks Tipping Game Creators Is Great Idea (80.lv)

By now, everyone in the world knows that American tipping culture is getting out of hand. That doesn’t mean you can’t introduce another way of “supporting” creators. Mike Ybarra, the former president of Blizzard, shared his desire to tip developers of especially enjoyable games....

brsrklf,

None of the game he mentions deserve that. I like HZD, but this is the product of a studio owned by a massive company. People who made the game what it is got their work’s worth, and if not, Sony would be to blame.

“Tipping” video game creators already exists. Ask the Dwarf Fortress creators, who have been offering their game for free for decades, and are funded by donations and only since a year ago, the completely optional paid version.

brsrklf,

Well said. There is no way a “tipping” system set up by big publishers would end up in the creators’ pocket anyway.

Especially not if you include every small hand from programmer to artist to QA tester etc (and they should be included).

brsrklf,

In the Pokémon universe? Happens like once a week.

A random kid will probably stop them by accident or something.

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