defold

@defold@mastodon.gamedev.place

:defold: Defold is a completely free to use game engine for development of console, desktop, mobile and web games. There are no up-front costs, no licensing fees and no royalties. The source code is made available on GitHub with a developer-friendly license.

Defold is used by a growing number of developers to create commercial hits as well as games for game jams. Defold is known for its ease of use and it is praised for its technical documentation and friendly community.

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defold, to random

>> Defold showreel 2023 - Call for videos! <<

We’re putting together a Defold showreel video showcasing Defold games released (or in early access) during 2023. More info here:

https://forum.defold.com/t/defold-showreel-2023-call-for-videos/75393

defold, to random

We have decided to remove the $200/month fee for console source code access. Source code access is not required to build Defold games for consoles, but if you are an approved developer you will now also get access to the source code should you ever need it!

https://forum.defold.com/t/nintendo-switch-and-sony-playstation-source-code-access-is-now-free/75374

defold, to GraphicsProgramming

This is a reminder that Defold is free to use even for console development. We provide access to build tools, platform specific extensions and support forum access once Sony and/or Nintendo has confirmed your status.

>> Completely free of charge <<

defold, to gamedev

Want to build games for HTML5, Android, iOS, Windows, Linux, macOS, Nintendo Switch, PS4, PS5 (soon), Xbox (Q2 2024)?

Yes? Great! Give Defold a try at http://defold.com!

Up-front Cost: $0
Licensing Fee: $0
Royalty Fee: $0
Runtime Fee: See chart

defold, to random

Defold 1.5.0 has been released! This version includes big improvements to the resource and live update system and introduces Apple Silicon Mac support for our tooling (bob.jar, editor).

Read the release notes:

https://forum.defold.com/t/defold-1-5-0-has-been-released/73913

defold, to gamedev

First game by a former Unity developer:

"Once I got used to Lua and the Defold way of doing things, everything felt super satisfying because of how performant they are."

https://fevrio.com/blocks

Learn more: https://forum.defold.com/t/making-my-first-defold-game-blocks-fevrio/73703

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