@kaynSD@peoplemaking.games
@kaynSD@peoplemaking.games avatar

kaynSD

@kaynSD@peoplemaking.games

Technical Designer & Game Developer.
Procedural Generator Generator.
RPG Layout Typesetter

Former: Star Stable (Project Curie), Resolution Games (Unannounced Project), Sandy Pug Games (Monster Care Squad, Americana)
Current: Gambling Sector

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eniko, to random
@eniko@peoplemaking.games avatar

i really like the concept of limit breaks from final fantasy but i hate how so often they're just like, "fill bar do special move"

i dont know how i would fix it but i feel like limit breaks should be reserved for specific story beats if you want them to be suitably impactful?

discuss

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko tabletop RPG Exalted uses Limit Break as a mechanic by name; only there it is filled up by you acting contrary to your nature and virtues (are you compassionate and trying to ignore suffering? Temperate but being offered luxury? Valorous but need to flee? Limit goes up...), and when it breaks your character becomes an unplayable wreck until it passes.

Given that the starting power level for characters that can Limit Break is Herculean, this is a dangerous, dangerous thing and often ends with truly epic amounts of collateral damage.

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko (Lancer also has Limit Break as a named mechanic for one of its mech frames; only there it is you literally breaking the limits of your machine to eek extra power to set all your ammunition on fire and extend its range at the cost of you opening the vents to your cold fusion reactor and taking double damage)

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko Sob Uncontrollably and Lash Out With The Power Of A God King is, as the tiktok generation says, a big mood.

I think the best implementation of this I've seen so far in video games though is CK3s stress mechanic which lets you ignore your personality traits at a cost of increasing stress, which eventually causes a break.

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko I think so. Barbarian Rage is already a very well explored mechanic that follows these kinds of ideas (getting extra damage at a cost of being uncontrollable), as does the idea that a Haymaker style attack that does huge amount of damage if it hits needs balancing by leaving its attacker open to massive damage afterwards. Choosing how extreme these effects are based on how much Limit is being burnt or managing it before it is automatically snapped for you could be a fun way to balance combat stances.

eniko, to random
@eniko@peoplemaking.games avatar

hmm. 10 unique bosses in kitsune tails once the remaining few are done. feel like that's actually a pretty decent number for a lil indie game

i mean. SMB3 arguably had like, 3

kaynSD,
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@eniko I want to play this game already Enikohhhhh ;_;

kaynSD,
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@eniko I hope Kitsune Tales makes you like a million dollars so you can pay everyone a lot of money, take some time off, and then hire another three developers for the next project cause you need to work less hours.

kaynSD, to random
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kaynSD,
@kaynSD@peoplemaking.games avatar

@glassbottommeg The white bits are cast in plaster, bought some molds from Hirst Arts, got some fancy dental stone that dries quick, hard, and light. Cast one of their molds twenty four times in total to get all of these (I have two of the molds so only had to do twelve batches, and got to watch a lot of Farscape or assemble minis while waiting for the molds to set)

The pink bits are the bits I'm cutting out and are indeed from large sheets of polystyrene. I'm using extruded polystyrene (XPS) for these as it's solid as heck. I went down to a local DIY store and bought two slabs of floor insulation; the kind of stuff you'd put under your floorboards, and have cut and carved up most of one of them with a cheap hot wire cutter. Should be able to grab some of this from your local Home Depot or equivalent.

kaynSD,
@kaynSD@peoplemaking.games avatar

@glassbottommeg and then it's all glued together with Gorilla Glue. Drilled through some of the middle layers and stuck cocktail sticks or leftover miniature sprue pieces to ensure they stay connected a bit more definitely, and have sealed up some of the middle bits that didn't connect nicely with some decorative spackle.

kaynSD,
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@glassbottommeg yepyepyep.

kaynSD,
@kaynSD@peoplemaking.games avatar

@glassbottommeg This is the guide I'm using (and the provider of the silicone molds I'm using)

https://hirstarts.com/rockhex/rockhex.html

I'm putting them on the foam for much thicker middle layers for the game I'm planning to use them in

aeva, to random
@aeva@mastodon.gamedev.place avatar

I need to get my mind off the bad. Anything good going on tonight for anyone? Feel free to share things your excited about or happy about or just cool stuff you've come across recently

kaynSD,
@kaynSD@peoplemaking.games avatar

@aeva I'm back to making terrain pieces for tabletop games after a year or two of not feeling like I've had space to do it. Nice to be back to doing things with my hands again.

kaynSD,
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@aeva follow me for okay-to-good tabletop games modelling, procgen code side projects, and being maudlin about not doing industry gamedev any more I guess :)

kaynSD, to random
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eniko, (edited ) to random
@eniko@peoplemaking.games avatar

im so glad i have a little robot guy who lives in my house and who i can tell to vacuum the floors because the way things are right now those floors would absolutely not get vacuumed at all otherwise

EDIT: the robot is called mittens, btw

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko The problem I've always run into with robovacuums is that my living arrangements generally mean there's not space for a robot to get around the complex array of table-legs, chairs, projects, and wires. To be fair, this is also a problem for normal vacuum cleaners and I have to rearrange furniture to clean the apartment.

More of a "I live around too much things" error that I'm hoping corrects itself when I move out.

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko Plan for the next place (which I'll not be renting...) is to get a lot of floating shelves, wall mounted objects, and skirting rails for things that touch the floor, so that a vacuum can navigate them easier rather than having to awkwardly angle a broom to attack dustbunnies

aeva, to random
@aeva@mastodon.gamedev.place avatar

I made a voronoi diagram :3

kaynSD,
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@aeva this is like nerd sniping catered entirely for me... I want to guess it's a distance calculation being wrong somewhere given the diagonal angles?

kaynSD,
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(It kinda looks like it's doing Manhattan Distance but I don't see any horizontal lines so that confuses me a little)

eniko, to random
@eniko@peoplemaking.games avatar

For my birthday, I'd really like it if my beloved fedi could spread word far and wide of Kitsune Tails. It's a platformer with a heartwarming story featuring queer main characters and personal discoveries in classic SMB3 style. You can find trailer, screenshots, and wishlist links here: https://kitsunegames.com/kitsunetails

It's coming out this year and the team and I have been working hard on it for several years now. Most of the team is queer in some form so by boosting you'd not only be making me happy on my birthday, but supporting a bunch of queer creators making queer art as well

yuzu kitsune tails, a purple haired fox girl, picks up samurai armor in a tower that's rapidly filling with lava. she jumps away from the rising lava and sticks her spear in the wall, doing a dashing twirl to get on top of it. she walks off the spear and into a new scene, fighting a ghost fox with armor and spear. it stabs and she jumps over, but is caught by a follow up stab. the ghost fox over extends and its ghostly powers wane, giving yuzu a chance to bop on its head

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko Happy Enikoday!

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

Last trip to the amazing island. The municipality is cutting funding to boat transportation. I think it's the story of my life, a curse that I sooner or later lose anything I pick as a favorite.

But, it works as long as I'm always on the lookout for new things and places that can become my favorite. I'm at peace with things not lasting.

Gonna compose some beats in the honor of this place on my PO-32

kaynSD,
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@Nifflas I hope you're able to make your way out there occasionally after this because it looks lovely out there.

kaynSD, to random
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"We do not live in a system governed by people who are prepared to plant a tree in whose shade they will never sit. We are governed by people who inherited a shady grove built by labor, fired the gardeners and commodified the shade which they believe is generated ex-nihilo by market forces; 'trees' are a completely unrelated externality that can be acquired fully grown by suppliers and if a thought catches anywhere in their mind, it's only to recognize that every time a tree falls, the remaining shade gets more valuable"

  • @beej, on this weeks Microsoft studio closures

https://www.youtube.com/watch?v=JSHsw9TYN3M

eniko, to random
@eniko@peoplemaking.games avatar

lalafells are so tiny so why do they all exude dom energy

kaynSD,
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@eniko because we're adorable.

kaynSD, to random
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Now that we're back... May the...
Okay. Okay fine I won't do the "post every month day combination except 4th May" thing again...

I miss mode7games being in my social network sphere :(

eniko, to random
@eniko@peoplemaking.games avatar

torn between making a sandboxy ultima 6 like game or making a sci-fi version of a sandboxy ultima 6 like game

not that i have the time or energy to make either but i like to daydream, its just im torn about which to daydream about

kaynSD,
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@eniko both both both.

Craigp, to random
@Craigp@mastodon.social avatar

I think people forgot how to write endings.

kaynSD,
@kaynSD@peoplemaking.games avatar

@Craigp While true, given I know your areas of expertise and imagine you're talking about some video-game or another, I also think a problem with a lot of interactive media is that people don't get to experience pacing in a way that makes endings feel like they arrive at the correct time.

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