Creator of Realtime CSG and Chisel, level editors that works from within Unity. Former indie dev. (Zombie Gunship and Gunship X) Previously at Unity (Core engine technology, Asset database, Scene Management, Animation) Principal developer at Roblox in geometry team Did a GDC talk about Constructive Solid Geometry / level design tools
This profile is from a federated server and may be incomplete. Browse more on the original instance.