@sean_earle@mastodon.gamedev.place
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sean_earle

@sean_earle@mastodon.gamedev.place

I'm an Australian ruby developer who loves to make games which is why I'm building Taylor!

Taylor is a small, free, and open source game engine designed to be easy to use, cross platform, and to boost developer happiness

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djlink, to gamedev
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if you haven't seen this I highly recommend watching. a video about Tomorrow Corporation internal programming and debugging tools, and it's incredible what they have behind the scenes of their games https://www.youtube.com/watch?v=72y2EC5fkcE

sean_earle,
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@djlink A fantastic video, their time travel stuff blew me away. The sheer amount of state they must track to do that is mind blowing (or I guess perfectly recalculatable deltas?)

witch_warren, to gamedev
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This scene is getting a little hard to read; which of these 4 do you prefer?

image/png
image/png
image/png

sean_earle,
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@witch_warren Number 4 is my vote if the left building is supposed to be in the distance

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