Counter-Strike is at its best when teams compete on a level playing field and when ability is the only limit to their success.
Over the past few years, we’ve seen professional Counter-Strike drift away from that ideal. The ecosystem has become gradually less open, with access to the highest levels of competition increasingly gated by business relationships.
We think that Counter-Strike should be an open sport. So we’re going to add new requirements to running large-scale competitive events. The finer details are still in progress, but here are the broad strokes:
Tournament organizers will no longer have unique business relationships or other conflicts of interest with teams that participate in their events.
Invitations to all tournaments will use our ranking system (detailed here), or otherwise be determined by open qualifiers.
Any compensation for participating teams—prize pool or otherwise—will be made public and will be driven by objective criteria that can be inspected by the community.
Since tournament organizers have existing long term commitments, these requirements will take effect as of 2025. There will be some rough edges to the transition, but we’re committed to the long-term health of Counter-Strike as a sport and are looking forward to its bright and open future.
A huge W for Valve. Bringing more meritocracy is a great deal for CS. All franchise leagues are terrible for the scene, potentially crippling the viewership. Teams such as EG (Love the team hate the management) must think twice before bagging their season and not accomplishing anything really...
You ever asked yourself what the Counter-Strike players would be doing if they weren't playing Counter-Strike?Hopefully G2 NiKo and m0NESY would not be cutti...
I agree, We do have the Information and Discussion thread pinned, so probably put the matches as comments, but they will be rendered slightly different than normal comments. But if @HyperCube is fine with it he can post the matches in there for the time being.
Whatever works well for you guys. Having alot of posts is fine, as it should engage more people I think, even though not everyone is interested in it.
It absolutely will, now with CS2 around the corner, we will have alot of new maps and content. The tools for S2 are really well maintained, which allows everyone to produce more content in general. You can see evidence for that, by the latest updates, how fast they are rolled out with only a couple of fixes. The most recent one is a couple of changes to Overpass, in only 2 days.
To our new players, if you encounter bugs of any kind please send us an email. Include a description, images, and video if possible so we can solve bugs quicker....
This was an impressive crawlback of a match. Liquid has alot of potential, considering the not too much time to play, they look promising. Hoping they continue this form.
That was a surprise. Happy for Big, and a weird feeling for Astralis.
I also dont get the hate people have for BlameF. Hes a capable IGL, and I have no doubt about him. Hes always performed out of his mind, single-handedly carrying the team before device joined. And yet now I see people just piling on him. I genuinely dont get it.
Oh you already familiar with that, disregard my DMs in that case lul. The icons are a part of the CSS so we will have to do some integrating, Idk how long that could take, but it might take some time to figure it out.
Seeing as Blast Fall Groups is starting tomorrow and is (to my knowledge) the first larger event since the Reddit blackout, what's the plan for post-match threads? Is the existing team from the subreddit going to make posts here as well? I'm willing to try my hand at creating some post-match threads, but I don't want to get in the way of any existing plans (and I'll probably be late/missing details anyways).
I have DM'ed you just now, but you absolutely can go ahead. Normally we have a PMT team outside the mod team responsible for that. You can experiment with the tool I sent you for now and we can see how that goes. The more people jump on this effort the merrier 🎭
cs_office has had a minor overhaul for CS2 over CS:GO. But its roots stretch all the way back to CS:S in 2004, which makes comparing it with older versions a...
Hey mods, with the subreddit back up, will you be here too or is this place now abandoned? Since I'd love to contribute to the discussions here if possible but I see zero mentions of this place in the reopening post
@MattMist Heyy, such a dellayed response, no doubt, sorry about that. But indeed we are still here. Kbin is not at all abandoned and we will continue to experiment here. Thanks for sticking with us.
Next time try to ping me, so that I can get a notification and respond faster. Cheers.
Counter-Strike: Global Offensive - Release Notes for 8/3/2023 - Steam News (store.steampowered.com)
[ MAPS ]...
A Level Playing Field (www.counter-strike.net)
New tournament rules & requirements
CS2 Release Notes for 8/2/2023 (www.counter-strike.net)
[ GAMEPLAY ]...
NiKo and m0NESY take over a Cologne barbershop (www.youtube.com)
You ever asked yourself what the Counter-Strike players would be doing if they weren't playing Counter-Strike?Hopefully G2 NiKo and m0NESY would not be cutti...
❤️ NEW ROSTER 💛 BETBOOM TEAM 🖤 IN CS:GO! 🤍 ✔️ Nafany ✔️ Kair0n ✔️ S1ren ✔️ Zorte ✔️ Danistz We're really happy to finally announce the appearance of our CS:GO team 🎧 Spam likes and turn on the standby mode of the show from these boys 🔥 (twitter.com)
MOUZ vs TheMongolz / IEM Cologne 2023 Play-in - Upper Bracket Round Of 16 / Post-Match Discussion
MOUZ 🇪🇺 1-0 🇲🇳 TheMongolz...
Intel Extreme Masters Cologne 2023 / Information & Discussion (pro.eslgaming.com)
Intel Extreme Masters Cologne 2023...
Penguin: Canals - The Oddball of CSGO Maps (www.youtube.com)
Release Notes for 7/21/2023 (store.steampowered.com)
[ MOVEMENT ] Fixed some instances of pixelwalks across all maps...
Team Liquid vs FaZe / BLAST Premier Fall Groups 2023 - Group C Final / Post-Match Discussion
Team Liquid 🇪🇺 0-2 🇪🇺 FaZe Clan...
More [CS2] Limited Test invites are going out (twitter.com)
To our new players, if you encounter bugs of any kind please send us an email. Include a description, images, and video if possible so we can solve bugs quicker....
deleted_by_moderator
FaZe vs Team Liquid / BLAST Premier Fall Groups 2023 - Group C Upper Final / Post-Match Discussion
FaZe Clan 🇪🇺 1-2 🇪🇺 Team Liquid...
BIG vs Astralis / BLAST Premier Fall Groups 2023 - Group B Lower Final / Post-Match Discussion
BIG 🇩🇪 2-1 🇩🇰 Astralis...
[Counter-Strike] BLAST Premier: Fall Groups 2023
Organizer: BLAST...
Ninjas in Pyjamas vs Complexity Gaming / BLAST Premier Fall Groups 2023 - Group A Upper Bracket Semi-Final / Post-Match Discussion
Ninjas in Pyjamas 🇸🇪 1-2 🇺🇸 Complexity Gaming...
CS2's New Office Analysed (www.youtube.com)
cs_office has had a minor overhaul for CS2 over CS:GO. But its roots stretch all the way back to CS:S in 2004, which makes comparing it with older versions a...
BLAST Premier Fall Groups Talent Announcement (blast.tv)
Fall Groups lineup:...
Groups announced for BLAST Premier Fall (www.hltv.org)
The fall season's first international LAN will see the debut of several exciting new lineups.
Complexity welcomes Elige! (twitter.com)
Stickers from the BLASTtv Paris Major are now on sale for 75% off in-game! (twitter.com)