eniko,
@eniko@peoplemaking.games avatar

hmm. 10 unique bosses in kitsune tails once the remaining few are done. feel like that's actually a pretty decent number for a lil indie game

i mean. SMB3 arguably had like, 3

OliverUv,
@OliverUv@mastodon.social avatar

@eniko and alttp had 12 (thirteen if you count the ball and chain trooper miniboss)

10 is absolutely a lot

eniko,
@eniko@peoplemaking.games avatar

@OliverUv dang that makes me feel pretty good about myself

gabrielesvelto,
@gabrielesvelto@fosstodon.org avatar

@eniko sounds like plenty to me. Oniken had 6 IIRC and Odallus: The Dark Call had 12 maybe? But I seem to remember some you encountered twice and it was a much, much larger game than the former.

gabrielesvelto,
@gabrielesvelto@fosstodon.org avatar

@eniko I'm thinking "very successful indie platform games I know of" here. I don't remember how many were in Owl Boy and Iconoclast, but I doubt it was much more than 10.

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko I want to play this game already Enikohhhhh ;_;

eniko,
@eniko@peoplemaking.games avatar

@kaynSD i wish it was ready for you to play

mostly cause it would mean i could stop working overtime every day including weekends and holidays

kaynSD,
@kaynSD@peoplemaking.games avatar

@eniko I hope Kitsune Tales makes you like a million dollars so you can pay everyone a lot of money, take some time off, and then hire another three developers for the next project cause you need to work less hours.

eniko,
@eniko@peoplemaking.games avatar

@kaynSD i hope that too

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