Ubisoft headcount declined by 1,700 on the path to its highest net bookings ever (www.gamedeveloper.com)
Adult Swim devs say WB is reverting ownership of games back to them (www.gamedeveloper.com)
EA boss thinks ads in triple-A games would be 'meaningful' growth driver (www.gamedeveloper.com)
What could help triple-A games get even bigger right now? According to EA CEO Andrew Wilson, the answer lies in ads....
Xbox president: Studio closures will ensure 'business is healthy for the long term' (www.gamedeveloper.com)
Building game worlds with creative lifehacks from the field of writing (www.gamedeveloper.com)
The Art of the Spiral: Failure Cascades in Simulation Games (www.gamedeveloper.com)
Take-Two confirms Kerbal Space Program 2 is safe despite Seattle layoffs (www.gamedeveloper.com)
Activision Blizzard boosts Microsoft financials as Xbox hardware revenue falls (www.gamedeveloper.com)
More Personal Computing (which houses Xbox) revenue increased by 17% year-on-year during Q3 to $15.6 billion....
Atari relaunches Infogrames, immediately buys Totally Reliable Delivery Service. Infogrames has returned and is eager to acquire some franchises. (www.gamedeveloper.com)
Entertainment Software Association says members won’t support any plan for libraries to preserve games online (www.gamedeveloper.com)
ESA says members won’t support any plan for libraries to preserve games online (www.gamedeveloper.com)
Alone in the Dark dev Pieces lays off staff following revival's release (www.gamedeveloper.com)
ESA says members won’t support any plan for libraries to preserve games online (www.gamedeveloper.com)
ESA says members won’t support any plan for libraries to preserve games online (www.gamedeveloper.com)
Embracer CEO Lars Wingefors hopes to stick around until at least 2041 (www.gamedeveloper.com)
The 'rushed' attempt to rehabilitate Cities Skylines II is becoming a cautionary tale (www.gamedeveloper.com)
70 percent of devs unsure of live-service games sustainability (www.gamedeveloper.com)
70 percent of devs unsure of live-service games sustainability (www.gamedeveloper.com)
70 percent of devs unsure of live-service games sustainability (www.gamedeveloper.com)
Slay the Spire devs followed through on abandoning Unity (www.gamedeveloper.com)
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.