designerbradley,
@designerbradley@mastodon.gamedev.place avatar

I've put power and shield management in its own menu for non-VR play. The game pauses, allowing you to manage power distribution and shield allocation. It's a bit of a compromise, but it means I only need one gamepad button to trigger the menu, and each system is easily controlled with either mouse or thumbstick input rather than keyboard buttons.

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