fell, Has any of you #gamedev people ever had issues with negative scale in an #animation? Our #3D #artist loves to flip things by just applying negative scale, but it makes it into the animation #keyframes. That means the entire #geometry is flipped, including the #triangle winding order. This ultimately turns the mesh inside-out. I wonder if anyone ever came across this?
#opengl #programming #games #gaming #development #cpp #cplusplus #gameengine #blender