shaadra,
@shaadra@mastodon.social avatar

@teahands
If I recall correctly you lamented the loss of the Unity Scene view while the game is running in the editor. I just found today a button in Godot that does something similar. Not quite the same, but could be useful none the less!
It's called Project Camera Override and can be activated while the game is running.
I can't find any mention of it in the Godot docs, but here is a short GDQuest video on it: https://www.youtube.com/watch?v=HuTKFha8QBs
#godot #godotengine #gamedev

beeoproblem,
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@shaadra @teahands 🤞 that it's usable in 4.x as well

YoSoyFreeman,
@YoSoyFreeman@mastodon.gamedev.place avatar

@beeoproblem @shaadra @teahands It is! Is not as good because you can't see what's happening in the editor, but it definitely allows you to move to the zone you want to check!

beeoproblem,
@beeoproblem@mastodon.gamedev.place avatar
teahands,
@teahands@mastodon.gamedev.place avatar

@beeoproblem @YoSoyFreeman @shaadra Whoops I completely missed this whole conversation 🤦‍♀️

But thank you for the recommendation, yeah it's not quite the same thing and not always useful but will definitely come in handy in certain situations...certainly better than nothing! Appreciate the tip.

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