I’m loving Logseq. It’s free and libre and stores all your data in local text files in standard formats, so there’s absolutely no lock in. They also have an ethical business model ($5/mo to use their fully-encrypted sync solution, but you can just sync the files using whatever other system you like.)
The forward and backwards linking of notes means I don’t need to worry too much about organization ahead of time and I can still find everything.
That said, I’ve never used Evernote, so not sure if it’s a good replacement. I was looking to build a “Second Brain” and it’s been fantastic for that.
I treat companies like this the way I treat my favorite creators.
I give them money even if I don’t use their paid features. My Patreon is full of amazing podcasters and other artists. I could easily download all of their work. But $5/mo for 10+ hours of entertainment is the least that I can do. Same reason I refuse to tip a takeout order, but leave my budtender as much as I can spare.
It’s a lot easier to justify supporting a person than it is a faceless multinational conglomerate who communicate only though neutered marketing announcements and see you as a resource to be tapped to exhaustion.
QOwnNotes. It’s FLOSS, customizable, native / performant, offline first, and uses plaintext so there’s no lock-in. I switched from SimpleNote when they started screwing self-hosters.
I still do that for meeting minutes, out of old habits, but other stuff like design notes/specs need to be e-mailed around, so it had to be something digital. Markup in text files was my solution.
I've never used Evernote, I thought it was something Mac specific?
I tried 15 different note apps after my note app stopped being updated. I didn't like any of them until Standard Notes. It's nice that you can access them from any device.
How long do these last / how reliable are they. I'd love to have a braille display, but since I can see fine $3k isn't worth it, but $100 I'd have one to play with. However if I was blind I might be willing to spend $3k if it is better (note that I am well off and can afford $3k if I really want to - most blind people are not well as well off as me)
If it lasts me a year, that is two days for a blind person. In just a few months the 3k.version is cheaper for them. I don't think quality will improve in a few months, more likely they go bankrupt from warranty claims (if open source develop a bad reputation and nobody uses it)
You said that it was last me one year. Since I'm not blind, only someone vaguely interested that would be two days - not for me, but for someone who is blind and thus needs to use this all day.
As for how long it will last? That is an open question. It has small moving plastic parts Making those last is a difficult engineering challenge, so while 2 days (for the blind) wouldn't surprise me, I'm not actually stating anything. Fortunately it is easy for them to test: build one, figure out how fast blind people read, and then throw project Gutenberg at it repeatedly for a while to see how long it lasts. Since it is so easy I'll just stick with how long it lasts is a real worry, but I expect someone to do some tests and tell everyone. Ideally it would be the creators as they can do a failure analysis and maybe fix problems.
If it lasts a blind person a year this is a good win.
Richard Stallman has revealed he is undergoing treatment for non-Hodgkin lymphoma, a form of cancer of the white blood cells, but says that his prognosis is good.
but allows community bindings for other languages.
The bindings in 3.X were in a really good state even for niche languages, 4.X introduced a new system that threw that out the window as all bindings needed to be redone as a new effort.
More integration was needed for compiled languages, but it kinda sucks that the language I want to use (that was listed as production-ready for 3.X) still isn't an option more than half-a-year after 4.0 released (and still only splintered efforts by individuals).
Probably lends itself to gamedev (particularly highly tunable yet optional memory management, arc/orc likely what most want).
Note that this likely could have been guessed via this list as C# is obviously not it, Rust and Lua have 4.X bindings, so that only leaves 3 options in the production-ready category (and the other 2 are JS/TS).
Possibly, but the most expected immediate direction (both for new contributors and the existing Godot team) due to the current situation is likely improving (or simply using) C# support over any bindings.
In my case, people interested in the same language might actually switch over to Unreal instead (as it does have a language-support plugin). That and I think it's just a tall order to create bindings from scratch especially for 1 person, maybe even a year-long task so kinda sucks the 3.X bindings got broke (still seems odd to me that those devs weren't/still-aren't interested in 4.X).
It's also possible that even the newer bindings require specific knowledge of Godot's system (also maybe a bit of C/C++ knowledge) resulting in less people able to understand enough to even start creating bindings.
I mean I'm sure there will be an ecosystem change (beyond C#) because of this, but it'll probably have more effect longer-term (if Unity can't figure out how to dig upwards).
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