niconiconi,

"We observed that the cache hit rate was rather low (~30%)"

Can't wait to see the new caching algorithm!> "so we increased the cache size from 64MB to 256MB on macOS and improved the cache hit rate by 2.7x to ~80%"

​:woozypad:​ Oh...

indrora,
@indrora@social.sdf.org avatar

@niconiconi you sure can land more hits when you increase the size of the barn you’re shooting at I guess yeah.

ids1024,
@ids1024@fosstodon.org avatar

@indrora @niconiconi
"We've increased the cache hit rate to 100%!"
"Wow! How?"
[Gestures to barn that extends infinitely in each direction]

niconiconi,

@ids1024 @indrora "Classic" Cray supercomputers had no cache, the CPU relied entirely on pipelined arithmetic on extremely long vectors. You can say it had a 100% hit rate.

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