carlosefr, Around the time I was born (1979), Atari's "Asteroids" was about to appear and Namco's "Galaxian" had improved over the previous year's "Space Invaders" with tile-based color graphics.
Both used existing 8-bit CPUs (MOS' 6502 and Zilog's Z80 respectively) but 1979 also saw the introduction of the two most significant 16-bit CPUs:
Intel's 8088 and Motorola's 68000...
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