alanz, to random
@alanz@social.coop avatar

I just listened to

Developer Voices: How Lisp is designing Nanotechnology (with Prof. Christian Schafmeister)

Episode webpage: http://www.developervoices.com

I love the concept of choosing common lisp as a "forever language" because things like Python change too fast and code rots.

sharlatan,
@sharlatan@mastodon.social avatar

@alanz It would be great to port all the packages collection to ! I lost myself in the packaging Trial ( 's game engine and a few years ago.

louis, to random
@louis@emacs.ch avatar

The results of the work involved in the Kandria Game by @shinmera developed in Common Lisp are a huge number of libraries (at least 54) that are available to use by anyone[1].

Also, the creator wrote an interesting paper about their experience of developing the game with Common Lisp specifically. It was produced for the European Lisp Symposium 2023 and is available for download[2]. A very recommended read.

I consider Yukari Hafner one of the biggest contributors to the Common Lisp ecosystem of our times. They release new libraries for various use cases regularly. Just today a library to fuzzily parse date strings was released[3].

Clearly, these libraries are not only of great use for any Common Lisp developer, they are also thoroughly documented and therefore a breeze to use.

Although I've never played the Kandria game myself (which is available on Steam[4]), I support them financially through their recently created Patreon[5].

[1] https://github.com/Shinmera
[2] https://zenodo.org/record/7816871
[3] https://shinmera.github.io/fuzzy-dates/
[4] https://store.steampowered.com/app/1261430/Kandria/
[5] https://www.patreon.com/Shinmera

#CommonLisp #ELS #Kandria

ArneBab, to Lisp German
@ArneBab@rollenspiel.social avatar

@shinmera is now on ! If you always wanted to support the development of the fully game engine at the heart of the , here’s your chance! https://www.patreon.com/Shinmera

loke, to random
@loke@functional.cafe avatar

I was playing and saw an NPC named John McCarthy. @shinmera nice reference.

rml, to random

Good talk about #Kandria, the platformer developed in Common #Lisp using #CLOS, as well as #Alloy, the #UI protocol toolkit used to develop it, from Tuesday at #ELSconf

https://www.twitch.tv/videos/1803073686
(starts at approx. 1hr into the stream)

  • All
  • Subscribed
  • Moderated
  • Favorites
  • anitta
  • InstantRegret
  • mdbf
  • ngwrru68w68
  • magazineikmin
  • thenastyranch
  • rosin
  • khanakhh
  • osvaldo12
  • Youngstown
  • slotface
  • Durango
  • kavyap
  • DreamBathrooms
  • JUstTest
  • tacticalgear
  • ethstaker
  • provamag3
  • cisconetworking
  • tester
  • GTA5RPClips
  • cubers
  • everett
  • modclub
  • megavids
  • normalnudes
  • Leos
  • lostlight
  • All magazines