Guru Logi Champ for the Game Boy Advance was the last game designed by Compile before the company's untimely bankruptcy. This refreshingly unique puzzle title was a Japanese exclusive, but Western players can finally get a taste of its block-tossing, screen-spinning action in Carleton Handley's Spinning Image, for the Commodore...
#RustLang / #Cargo builds seem to run very slow on my #Framework AMD system. They didn't take anywhere near as long on my old Intel system. Looking at btop it only seems to use one thread during #compile, am I missing something?
Decided to try and compare the general base program size of several languages. I wrote a handful of Hello World programs, and stripped them of everything. Here's the final results in KiB:
Alright, you #opensource perverts. You convinced me to share my code. I hope it was a worthwhile use of my evening. If you're interested in setting up your own build server for the #Mercury#browser, check out #MercuryAlloy on #github.
#Psion modifies the configuration of TopSpeed so that it knows how to handle .CAT files (Psion OO C "category" files, declaring objects). Handy, because it means you can just use "#compile hello.cat" and it'll just do its thing, calling CTRAN, finding all the includes, etc.
However, Psion has hard-coded the switches to use relative paths. Fine if your project is in a subfolder of SIBOSDK. But if you've put your project anywhere else... fail.
TheRoboZ, currently working on a Sega Genesis conversion of R-Type, has added an enhanced version of the secret stage exclusive to the Master System port of the game. It's got all the fleshy cosmic goodness of Compile's original art design, with bigger, brighter graphics that better match the sleek 16-bit artwork of the arcade...
On #HuCardHuesday here’s “Seirei Senshi Spriggan”. This 1991 vertically scrolling shoot-em-up was developed by #Compile & published by Naxat Soft. It was originally intended as a sequel to MUSHA Aleste for #Sega#MegaDrive before being transferred to #NEC#PCEngine. #Retrogaming
Spinning Image brings Compile's forgotten puzzler Guru Logi Champ to the Commodore 64 (carletonhandley.itch.io)
Guru Logi Champ for the Game Boy Advance was the last game designed by Compile before the company's untimely bankruptcy. This refreshingly unique puzzle title was a Japanese exclusive, but Western players can finally get a taste of its block-tossing, screen-spinning action in Carleton Handley's Spinning Image, for the Commodore...
Genesis port of R-Type gets 16-bit upgrade of the Master System's "secret stage" (www.youtube.com)
TheRoboZ, currently working on a Sega Genesis conversion of R-Type, has added an enhanced version of the secret stage exclusive to the Master System port of the game. It's got all the fleshy cosmic goodness of Compile's original art design, with bigger, brighter graphics that better match the sleek 16-bit artwork of the arcade...