Schifahren update: Added enemies logic to track target to its last known position. A* pathfinding is based on massive 2D bitmap representing solid areas.
Oh, the town is a just debug level
Schifahren progress: I seem to have encountered a #gamedev block. I am really happy with skiing and driving control scheme (arrows only). But have trouble with shooting which, without mouse, is hell.
For keys only scheme I tried slow-mo targeting but it just feels awkward.
So, keys for car/skiing and mouse for shooting are OK but force player to switch the scheme in their brain.
Introducing: the BEAR. I fixed Schifahren's vehicle collisions and focused on sth less relevant. Like everything here, the bear is also fully code-generated.