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Malix

@Malix@sopuli.xyz

The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.

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Interactive Loading Screens - High Hell

Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity....

Malix,
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Dunno if it is good or bad, but Warframe has this loading screen where you see players’ ships and you can steer them a bit. No real point to it, but at least it’s something to do when waiting for someone to load in.

Malix,
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just… bookmark folder? menu -> bookmarks -> “…” on the bookmark folder you want -> open all in private tabs?

Malix,
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What? Is there some context I should know about waffle houses?

Malix,
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  1. the graffiti on the wall. apparently “hard r” is offensive. Wouldn’t even known about it if it wasn’t for some hubbub around the game.
  2. cleavage, I guess?
  3. can’t see anything else than the bloodspatter on the character either.

[Forever-free Friday] The Elder Scrolls II: Daggerfall (www.dfworkshop.net)

Before Skyrim, Oblivion, and Morrowind there was Daggerfall, the second entry in what has become a household name for fantasy RPGs. The original is available on Steam and GOG, though 23 years later we have a modern remake in the form of Daggerfall Unity which brings in modern graphics, controls, QoL improvements and mod support...

Malix,
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only played the unity-version, it’s cool but “old school brutal” in difficulty. I guess there are some cheese tactics/methods you can use to overcome it, but a casual/blind approach has a steep learning curve.

The tutorial alone took some effort to survive, got to some town later on, got some quest to go into a dungeon, which continued to be deadly.

I do like older games, but I can’t help but to feel I’m lacking some nostalgiagoggles for this one, even if the game is from “when I was a kid”

Malix,
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wonder if it’s going to rat someone out by saying something along the lines of

A member of your Steam Family already owns Horny Hentai Ladies: Stupidly huge dongs GOTY

Malix,
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ah, right. that’s a thing.

Goes to show how little I have needed it (or how little shame I have) :P

Malix,
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the plot of

spoilerSOMA

in a nutshell?

Malix,
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I watched it ages ago entirely because it was on netflix (IIRC), had time to waste & I had heard Jim Carrey was absolutely going ham as the Dr.Robotnik. It was an ok timewaster, obviously not high art or anything.

Malix,
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Got roped back into Warframe after few years of away time. Got to say, occasionally doing few missions and knocking a story mission is pretty awesome. Initially had some issues with solo-required Railjank mission (big space ship piloting), but then my clan mates tipped me of a crew I can hire. Who would have thought a big ship needs a crew? :P

Other than that, also got dragged into Fallout 76. Only played it for ~3ish hours and, tbh it isn’t as bad as I’ve been led to believe. But it’s also not that great. The pacing feels odd, but could be just because of the tutorials I’m still in. Audiotapes drag on and on and on, the player encampment (and “mmo aspects” in general) feel VERY tacked on. Coop gameplay feels cool, but ofc. my friend finds all the cool loot and looks like a SWAT team member, whereas I’m dressed in the most basic leather scraps.

Also I’ve been chipping away in some idle games, Unnamed Space Idle, mainly. Nothing really remarkable happening there, but number go big big.

EDIT: oh yea, fallout 4 patch should drop tomorrow? Yea got to get back on that too. Moddable FO4 experience sounds better than 76. Just… hope the mod authors are still at it.

Malix,
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apart from the settlement maintenance, I have really liked it. It’s been quite some time since I last played it tho.

Some time ago Sim Settlements 2 -mod was recommended to fix the settlements, but… yea, waiting for the patch to drop and mods get fixed.

Malix,
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I guess I’m in the older segment as I’m in my 40’s, and still basically exclusively a pc-guy, making a slow but somewhat sure transition over to penguin themed os from windows.

I do play some older console games (via emulation), adventure games (scummvm <3) and quite a bit of modern pc singleplayer/coop titles. My go-to launchers are Steam and GOG.

Sure, pc maintenance can be a lot at times, but I’m a nerd and tinker on my pc a lot anyway, so it just happens.

Malix,
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I don’t play TF2, but I thought basically all hl2 -family games were updated to 64bit ages ago… apparently this wasn’t the case :o

Any of the other games running the same engine still in 32bit land?

Malix,
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Overall I’m still getting used to the Steam “processing vulkan shaders” pretty much every time a game updates, but it’s worth it for the extra performance.

That can be turned off, though. Haven’t noticed much of a difference after doing so (though, I am a filthy nvidia-user). Also saving quite a bit of disk space while too. https://sopuli.xyz/pictrs/image/22a40c69-6148-4e7d-8e68-c8c9515f706e.webp

Malix,
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turning it off will wipe the cached shaders. That cleaned up like ~40 GB (IIRC) for me, without any noticeable difference in performance, stability or smoothness. Though my set of games at the time wasn’t all that big: path of exile, subnautica: below zero, portal 2 and some random smaller games.

Malix, (edited )
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well, I do have this one game I’ve tried to play, Enshrouded, it does do the shader compilation on it’s own, in-game. The compiled shaders seem to persist between launches, reboots, etc, but not driver/game updates. So it stands to reason they are cached somewhere. As for where, not a clue.

And since if it’s the game doing the compilation, I would assume non-steam games can do it too. Why wouldn’t they?

But, ultimately, I don’t know - just saying these are my observations and assumptions based on those. :P

Malix,
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yep, I’m aware. I just haven’t observed* any compilation stutters - so in that sense I’d rather keep it off and save the few minutes (give or take) on launch

*Now, I’m sure the stutters are there and/or the games I’ve recently played on linux haven’t been susceptible to them, but the tradeoff is worth it for me either way.

Malix,
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amd cpu, but nvidia gpu, so as far as I’d understand, not using ACO then?

Malix,
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Multiplayer? With randoms, hard pass. With friends-only, sure, why not.

But I’d still rather save scumm my way through immersive sims on my own like I usually do, I don’t need witnesses to my shame.

Malix,
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It’s been a hot minute since I last played F4. But now that a friend of mine roped me into F76 I’ve been itching to get some F4 action in between the sparse F76 sessions, esp. since the big update is just around the corner.

IIRC the perks system in F4 requires you to have stats in the SPECIAL -stats to open up the stat related perks, and then choose to spend the perks points to those instead of the stats. Other perks are given as rewards from (side?) quests - if memory serves, but it’s been a while.

I did enjoy the adventuring aspeects of F4, but the settlement management was pure agony. The more you build the settlements, the more attractive they become for mutant/bandit/whatever attacks. If you don’t build them, the settlers moan about not having places to sleep or food to eat. Even if you build them everything, the idiot settlers can’t figure out themselves to start farming if there’s no food, instead they require the player to specifically assign them for the task.

Other than the settlement management, the game is great, but as it’s bethesda creation it gets better with mods. I recall esp. enjoying mod which removed ambiguity from dialogue choises and just showed the actual lines instead of “snarky” or “okay” or whatever.

As far as companions go, I do enjoy “the private detective” as a companion, if I had to choose, but mostly I prefer going in alone, as the companions can be dumb as left boots. Died so many times because the idiots walk into all the traps imaginable. And the “stealth archer” doesn’t need companions, they’re powerful and broken like in every Bethesda -game :P

Last time I played my VATS got glitched and didn’t work anymore, apparently this has something to do with vault 114 & is a known issue. Didn’t bother me one bit and I kept on playing without it. IMO, the game got better without VATS.

Tips? Nah, you do you. The game turns into power fantasy regardless of what you do. But in general talk to everyone and do listen in on the radiochannels which can pop out randomly out there, there’s always something cool or funny to find.

Malix,
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…that actually sounds interesting, Might need to look into that. My original plan was just to mod in infinite carryweight and such and just pick a direction and go on an adventure but now I’m reconsidering.

So how does the sim settlements thing work, if I’m going with it, do I need to (or want to?) install all the chapters, or should I add those once “I’m done” to move it along?

Malix,
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what I meant was that their site (simsettlements2.com) lists 3 different chapters as different downloads, each newer requiring the previous ones.

haven’t delved in their documentation yet, I’m assuming these are stacking changes/quests somehow, but… dunno. I’ll read into it.

How to revitalize this sub?

I love the original patientgamers subreddit so I was stoked to find this community. And because lemmy seems to have a more knowledgeable crowd any topic I posted here had great engagement and discussions, despite the small community. I am too busy to be a mod but maybe I can help by sparking this discussion: what would be needed...

Malix,
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I‘d post about games I‘ve played lately (like Unravel) but I feel like „was a cool game with a cool style which made me enjoy the graphics even today and was interesting to platinum“ doesn‘t start much of a discussion.

I’ll be the first to admit I mainly lurk, but I’d be interested to read about games people find interesting. Who knows, might be a title which flew under my radar and was one introduction away from being my all time favorite.

But yea, the “what are you playing” threads were fun reads.

Malix,
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Got to play it with someone for a bit, they seemed to know where all the neat things were (iirc, the murals, scarf lengthening thingies, etc). But due to the inability to communicate more than just “dings” I couldn’t convey that I needed a quick toilet break. They were gone after I came back, which was a bit sad but I probably wouldn’t have stayed waiting either, tbh.

It was quite okay, I recall playing it through twice, but the second round didn’t really offer much in terms of “value” over the first. Cool visuals and concept, though.

Other somewhat similar vibing games which I somewhat relate to Journey:

  • Sable - Somewhat similar character designs, quite a bit more scifi and some dialogue. Pretty cool 3d platformer puzzle.
  • Proteus - walking-sim, graphics are those “if atari 2600 could do 3d”. Kinda cool experience, but also kinda one-and-done.
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