Unpopular opinion: “Potential reuse” (and with it to a lesser extend “avoiding tech debt”) is such a scourge on programming.
It rarely actually happens, because by the time you could maybe actually at least partially reuse something some other new shiny framework is in use so you end up writing it from scratch anyway. https://hachyderm.io/@hbuchel/112244085024524564
@thomasfuchs I’ve been following the “WET” (Write Everything Twice) idea and it’s helped save us from a lot of useless work trying to make something generic
Initial feedback results on my Sixty Years in Space poll btw are as I suspected. I’ve actively resisted turning this game into a solitaire TTRPG but I believe most people are playing it that way (when they’re playing it at all) and I might have to steer into that. I’m curious if anyone has solid recommendations for solitaire TTRPG systems so I can survey the field. #ttrpg
@andrewdoull presuming you mean for solo play (and not a specific subgenre I’m unaware of) check out:
The Sealed Library or Wretched and Alone or any of its kin.
Anything by Jack Harrison/Mousehole Press.
And Ironsworn (there’s a Norse and sci-fi version)
I played TSL after it showed up in a bundle and it was very fun.
@andrewdoull if you’re looking at more traditional TTRPGs that offer a solo mode then Ironsworn still stands I believe. Otherwise I know Cloud Empress (based on Mothership) has solo rules. I think it’s free on their site too, I just haven’t run it like that yet.
A great essay on the "types" of games we play. I think it also explains a bit, since my library games are 100% neo-trad, but the other styles, especially classic, sound really refreshing.
They are very nearly the same game up to level 15. But BECMI had 6 to 9 years where TSR was still publishing material for the game. There are a lot of rule variations published for BECMI in the Gazetteer supplements.
My answer is still probably neither though. There are some things in AD&D, 3E, 4E that I like to incorporate into the game.
Are any developers here using #sublimetext these days? I thought it was an old defunct Mac editor. But its still a thing, and works on #linux. And it feels fast and smooth.
@codemonkeymike I used it around 2016 and loved it! It’s a good solid editor and the option for plugins was handy. My work group tried it Atom and VS Code and ended up standardizing in VS Code.
That said I love Sublime Merge as my git GUI tool and I’m using it daily!
Dice Label Table: The Ultimate Tool For New Players
As a dungeon master, I run games for new players often enough that I went ahead and made a Dice Label Table. It can be overwhelming trying to remember all the different types of dice. I tried to make this as simple as I could. Print it out, cut it up, and then put out the dice. The shapes and labels will help players find the dice faster.
@craigofinspiration The rainbow version could work very well if you're providing sets of dice. One of those "Pound o Dice" might have the right spread that you could build a set to represent each row
OK, time for a short* thread** about gas stoves. At this point, I have been thoroughly disillusioned and don't know how I ever thought they were any good. I never want one again***
I hope
** Please read the whole thing (I'll mark the end) before replying, as I might be touching on your thought!
*** Wok-users and enjoyers, boy do I have some interesting news for you about plug-in induction woks and how they're getting fairly cheap
@TechConnectify@Drwave I hadn’t even considered a /double/ oven was a thing I’d look for! Good note to have in my brain as an option.
I’ve only ever hard the black coils that sometimes warp, induction was enticing now that I know gas isn’t great. Hadn’t really looked at glass tops though.
@Yora@Fywillan Hmm spells and monsters are also a good point. I think spells more so for those crazy durations. And actual fluff descriptions! Again for inspired