@rusticorn@fosstodon.org
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rusticorn

@rusticorn@fosstodon.org

Founder of Rustunit, Gameroasters and Live-Ask, GitUI creator, #indie #gamedev, #rust & distributed systems consultant

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rusticorn, to rust
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Almost 2 weeks since the last virtual @bevy meetup, finally the videos are cut and online on Youtube: https://www.youtube.com/playlist?list=PLbvvWoCXmXkL4XreEHMBq7ZqZRmiRjB35 - lean back and enjoy 🍿 #rustlang #gamedev 🦀🎮

rusticorn, to rust
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Last Friday we had our 4th virtual @bevy meetup, let's say thank you to the amazing speakers: François, Lorenz and Jos - in case you want to (re)watch it here is the recording: https://youtube.com/live/rnE_nINEs2M - 🦀🎮

rusticorn, to rust
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Join me for the 3rd and final talk of today's virtual @bevy meetup, @i_am_feenster talks about building a #townscaper clone in Bevy: https://www.youtube.com/watch?v=rnE_nINEs2M #rustlang #gamedev #indiedevs

rusticorn, to rust
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Today is virtual @bevy Meetup time again! Don't miss this awesome lineup at 7pm CEST / 10am PT: https://www.meetup.com/bevy-game-development/events/300919821 🦀🎮

rusticorn, to rust
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The third and final speaker for the upcoming virtual @bevy meetup this Friday, May 24th 7pm CEST:
@i_am_feenster talks about "Recreating Townscaper using Rust & Bevy". Don't miss it: https://meetup.com/bevy-game-development/events/300919821/ 🦀🎮

rusticorn, to rust
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I am hyped to share the second speaker for the upcoming virtual @bevy meetup next Friday May 24th 7pm CEST: Lorenz shares insights about "Hooking into the Bevy Rendering Pipeline". Join us: https://www.meetup.com/bevy-game-development/events/300919821/ 🦀🎮

rusticorn, to rust
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I am happy to present to you the first speaker of our upcoming virtual @bevy Meetup on Friday May 24th: Bevy Maintainer
@FrancoisMockers with "Catching Rendering Regressions on all Platforms" - don't miss it and join us here: https://meetup.com/bevy-game-development/events/300919821/ 🦀🎮

rusticorn, to iOS
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The integration of in-app-purchases used in Zoolitaire is now and on Github: https://github.com/rustunit/bevy_ios_iap - hope to see more @bevy games now 🤩 🦀🎮

video/mp4

rusticorn, to rust
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Excited to announce the 4th virtual
@bevy meetup on Friday May 24th at 7pm CEST (5pm UTC) - save the date! Speaker announcements follow soon! https://meetup.com/bevy-game-development/events/300919821/ Hope to see y'all there! 🦀🎮

rusticorn, to iOS
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Zoolitaire 🐼 finally released all 100 premium levels! Happy jumpy animals! https://apps.apple.com/de/app/zoolitaire/id6479218498 - made with @bevy for 🦀🎮

video/mp4

rusticorn, to gamedev
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Happy to share another important API available to @bevy devs: iOS GameCenter (Gamekit) with Leaderboards, Cloud-Save and Achievements: https://github.com/rustunit/bevy_ios_gamecenter 🦀🎮

video/mp4

rusticorn, to rust
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Thank you to our fantastic speakers at last week's virtual @bevy Meetup. In case you missed it, here is the recorded live stream: https://youtube.com/live/Fyr1ud1OIpU - individual videos will follow soon! 🦀🎮

rusticorn, to rust
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The third virtual @bevy meetup is live now: https://youtube.com/watch?v=Fyr1ud1OIpU 🦀🎮

rusticorn, to rust
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Did a little writeup about the virtual @bevy meetups I started organizing: https://rustunit.com/blog/2024/04-15-bevy-meetup/ - why and how it started, what's the tooling behind it and why plus learnings. Let me know your thoughts! 🦀🎮

rusticorn, to productivity
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Happy to say GitUI finally supports commit signing (with gpg and ssh): https://github.com/extrawurst/gitui/releases/tag/v0.26.1 #writteninrust #git #productivity #rustlang 🦀

mo8it, to rust
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New release by @rusticorn 🎉

https://github.com/extrawurst/gitui/releases/tag/v0.26.0

GitUI is a terminal UI written in with 🐭

The new version adds support for signing commits ✨

rusticorn,
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@happyborg @mo8it the problem is that it’s called gitui and not gitgui

rusticorn, to rust
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I am proud to be invited to talk at @oxidize in Berlin May 30th: https://oxidizeconf.com/sessions/fullstack-mobile-game-dev/ - I will share insights about the increasing Rust adoption in my companies over the last 5 years - I hope to see you there 🦀🎮

rusticorn, to rust
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Zoolitaire: Added an animated settings popup and win particle effect 🎆 - download via https://zoolitaire.com @bevy

video/mp4

rusticorn, to rust
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I am happy to present to you the first speaker of our upcoming virtual @bevy meetup on April 18th: @indiedevcasts and his talk "Animating 3D Characters in Bevy" - don't miss it and join us here: https://meetup.com/bevy-game-development/events/300167964/ 🦀🎮

rusticorn, to rust
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Save The Date! The next virtual
@bevy meetup will happen on Thursday April the 18th: https://meetup.com/bevy-game-development/events/300167964 - subscribe to the meetup group and the Youtube channel and never miss an event! 🦀🎮

rusticorn, to rust
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The third and final recording of the last @bevy Meetup by Tamas: "Building a Widget Library for Bevy UI" is now on YouTube: https://youtu.be/1n_XpyGpj2A 🦀🎮

rusticorn, to rust
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Right on time for my first
@bevy mobile game hits 1.0 in the Apple App Store: https://apps.apple.com/app/zoolitaire/id6479218498 - check it out, its entirely written in 🦀🎮

video/mp4

rusticorn, to rust
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Missed last weeks @bevy Virtual Meetup? Happy to share the first recording: @arendjr talks about his custom UI system build for his iOS game: "Sudoku-Pi: A mobile game case-study" https://youtu.be/cLQbSHb3-KQ - give it watch and a like 🦀🎮

rusticorn, to rust
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Yesterday we had the 2nd ever virtual @bevy Meetup - thanks to three fantastic speakers - it was a blast, from mobile apps over procedural animations to Ui Widgets forming a Unity-like editor, if you missed it check it out on Youtube: https://www.youtube.com/watch?v=b326bBYrcVg 🦀🎮

rusticorn, to rust
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It is my honor to announce the third and final speaker for the upcoming virtual
@bevy Meetup #2 tomorrow March 12th: Tamas (EidLoi) will be presenting: "Building a Widget Library for Bevy UI". Make sure to join us: https://meetup.com/bevy-game-development/events/299309683/ 🦀🎮

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