ExtraMedicated,

I use Blender for most of my animating needs. And using Houdini Indie has helped me to start thinking about asset creation in a more procedural way, which helped when I needed to make my own building generator.

This week I’ve been trying to figure out a way to load user-created characters and skins in a multiplayer game. My character setup scripts seem to work, but still a ton of hurtles to get over.

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