vga256,
@vga256@dialup.cafe avatar

i haven't seen anyone talk about this project, and i can't believe how fast it has matured since i peeked in on it last year.

Fallout 1 & 2 Community Edition are full-on reverse engineered re-implementations of the game engines for win/mac/linux/ios/android.

FO1 was never much of a problem, because it ran very well in dosbox for decades. but FO2 was always another story - it was a 32-bit windows-only title, and it's always been a real pain in the ass to run.

https://github.com/alexbatalov/fallout1-ce/releases
https://github.com/alexbatalov/fallout2-ce/releases

reidrac,
@reidrac@mastodon.sdf.org avatar

@vga256 I need to try this again, the last time (shortly after release), the 1st one crashed on me in the first 5 minutes of play 😅

May be there have been fixes.

vga256,
@vga256@dialup.cafe avatar

@reidrac it has been under pretty consistent development. i’m 7 hours into F2 and it is perfect so far

#1 cause of problems are uppercase paths used for folder or filenames. renamed everything lower case, and it is working great

Archaeopteryx,
Archaeopteryx avatar

@vga256
Wow. I'd never heard of this project before. Thanks for sharing.

aryounce,
@aryounce@mastodon.social avatar

@vga256 I’m a bit confused. Don’t the first few games run natively on modern hardware? This seems like a preservation effort but I’m not seeing the point.

vga256,
@vga256@dialup.cafe avatar

@aryounce No, they do not.

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