@vga256@dialup.cafe
@vga256@dialup.cafe avatar

vga256

@vga256@dialup.cafe

indigenous canadian, recovering academic → game dev & interactive media artist with a penchant for dial-up modems, the 4o3 bbs scene, 1-bit art, trackers/mods, classic macs, and 80s and 90s gaming. curator of internet, canadian & gaming obscura.

game development: tomodashi studio
https://tomodashi.com

current major project: tomo, a decentralized discussion group network that's better than reddit https://tomo.city

🇨🇦
#nobot #nobots #noindex
(profile pic: a 1988 red fox 6¢ canada stamp)

This profile is from a federated server and may be incomplete. Browse more on the original instance.

billgoats, to random
@billgoats@bitbang.social avatar

Welp. My luggage didn’t make it to Kirkwall International Airport, but at least the IIgs did. :apple_inc:

vga256,
@vga256@dialup.cafe avatar

@billgoats eager to hear which ROM revision you ended up with

vga256,
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@billgoats i really love regional airports. i grew up beside one and nothing was better than taking trips to watch planes take off and land as a kid

vga256,
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@billgoats yes! :D

misty, to random
@misty@digipres.club avatar

Mac users: if you're a fan of The Unarchiver but you're annoyed by the analytics and stuff the new owners have been putting in, give Keka a try. It's free (or $7 on the app store), and so far it seems to support pretty much anything The Unarchiver does.

https://www.keka.io/en/

vga256,
@vga256@dialup.cafe avatar

@misty love keka. it’s been my go-to for the past 10 years

vga256, to animals
@vga256@dialup.cafe avatar

what do canadian men do during playoff hockey intermissions?

argue referee calls? trash each others teams?

let out-catting each other be the gold standard for masculinity in 2024 😂

Text message one: orange tabby beaming as his chin is scratched. Text reply: a grey-brown tabby smiling as his neck is preened.

vga256,
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@philipdrobar and two gourmands for kitties 😅

ThreeOhFour, to random
@ThreeOhFour@mastodon.social avatar

I am happy that the Wizardry remake is good (I tried it just a little this morning) and has been well received. I had a good time with the Bard's Tale remake of a few years ago. I'd love to see other classics like Might & Magic 1 and Pool of Radiance get some love, too!

vga256,
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@ThreeOhFour i’m very encouraged by the extra UX work put into deep zooms and object focus mechanics. while they don’t really make a game fun, they’re the kinds of attention to detail that give me confidence in the team building it

vga256,
@vga256@dialup.cafe avatar

@ThreeOhFour that’s so funny to hear, when i consider riven to be one of the most difficult exploration based puzzle games i’ve ever played. 😅i only managed to finish myst once for the same reasons - 15 years ago, on a 24 hour train ride

vga256,
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@ThreeOhFour totally. it’s my level of difficulty 😅

vga256,
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@ThreeOhFour lol i have zero chance vs those!

vga256,
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@ThreeOhFour 😂 if they’ve exhausted YOUR patience for shitty puzzles they are truly lost

ve3qbz, to random
@ve3qbz@mastodon.radio avatar

In 4 weeks it's going to start getting dark earlier again

vga256,
@vga256@dialup.cafe avatar

@ve3qbz stop that
😅

vga256, to random
@vga256@dialup.cafe avatar

excerpt from a book anticipating the ubiquity of the web. we like to think recent internet problems are new. they are as old as the web itself.

source: Interactive Excellence, by Edwin Schlossberg

vga256, (edited ) to retrogaming
@vga256@dialup.cafe avatar

this illustration was commissioned for a type-in program called Islands for the commodore 64, in the august 1988 issue of RUN magazine.

i am in love with the line-art/woodcut style, painstakingly inked and coloured. it was a different age in which a work of art could be commissioned for a BASIC game that a handful of people in the world would bother to hand-code and play.

this is better art than 90% of the physical big box games i own

update: as it turns out, there is not merely emulating etching/woodcut with inked lines, it IS an etching by artist doug smith who was famous for this style.

more of his work here: https://richardsolomon.com/artists/douglas-smith/

vga256,
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@wrosecrans hard to say - it was right at the edge of a mass digital transition in layout and design. but i suspect you’re right.

vga256,
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@csilverman i’d be interested in seeing those next ads

vga256,
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vga256, to design
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portable folding Chautauqua Industrial Art Desk, by Lewis E. Meyers & Co.

#design #artAndDesign

vga256, to animals
@vga256@dialup.cafe avatar

henry chubberoni inspecting the bathroom after a shower

#CatsOfMastodon

vga256, to retrocomputing
@vga256@dialup.cafe avatar

i'm finally opening up boxes of software from my archive that haven't seen the light of day in 15-20 years. today, i found a program that has never been archived or probably seen in over 40 years.

i absolutely adore this dungeon mastering program for the TRS-80 that was distributed in ziplock bags in 1982

i can find only one mention of it on the web - the august 1982 issue of TRS-80 Rainbow magazine that advertises it for $19.95 + S&H

happily, i found the cassette, which has never been archived anywhere AFAIK. i am scanning in the printed documentation, along with making a recording of the tape.

#gamePreservation #trs80 #tandy #retroComputing #retroGaming

The rear page of the game's cover, printed on tan-coloured stock. It describes the different programs included with the software: Rooms I - "This displays 99 different rooms on the screen in hi-res graphics." Character Generation: With this your color computer will make the tedious job of rolling up new characters for players and non-players a breeze The Dungeon: A completely mapped and keyed two level dungeon designed for use with the ROOMS I program. Monster Generator: With just a touch of a key, a complete set of random monster characteristics The dice Bag: Simulate 36 different rolls of polyhedral dice instantly. It will make your old dice bag obsolete.
A hand-drawn map of a dungeon schematic (from the top-down), with a cave-like entrance, into a series of interlocked passageways and rooms. It has hatched shading marks to indicate dungeon walls.
There is obviously a great deal of interest in fantasy and included, with the numbers of the rooms supplicd. role-playing games like Dungeons and Dragons™ That is. Module Two allows for the creation of both player and ‘one of the reasons we carry regular column on the sublect. non-player characters...

vga256,
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@omz13 yes, sadly, i've lost a ton of personal projects over the years due to poor/no backups.

vga256,
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@ThreeOhFour totally :) i'm glad the artist put his name on it. i wish the rest of the program was credited though - i'd love to interview them all and ask what it was like making this

vga256,
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vga256,
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@ThreeOhFour i'd love to know how old they were when they made it. it has all the right feelings of a grade 10-12 best-friends project

vga256,
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@ThreeOhFour bahah that was the entire point!

vga256, to retrocomputing
@vga256@dialup.cafe avatar

when i was a kid, buying a new game was serious business. it meant saving up my weekly farm-chore allowances of $2.50 for six to eight months, before I could afford a brand new computer game. this usually meant about one new PC game a year, along with whatever I got for christmas.

among the lost pieces of canadian computing history are the retail prices for computer hardware and software we swallowed in the 1990s

buried in the archives was this Softwarehouse catalogue from 1994 - an Edmonton-based computer retailer from the 80s and 90s.

enjoy skimming through the eyeball-gouging prices we paid back then, like an $80 copy of Isaac Asimov's Science Adventure for DOS. this was mostly due to a crushing US-CAN exchange rate at the time.

ps: anyone else remember visiting Softwarehouse in YEG? it was at 102 ave and 108 st :D

#retroComputing #gamePreservation #1990s #yeg

Prices for games: Dark Legons - $57.95 Isaac Asimov's Science Adventure - $79.95 Myst $74.95
Prices for desktop publishing software. CorelDraw 5 - $799.95 FrameMaker - $929
Prices for computer games. Myst $74.95 Microsoft Flight simulator $59.95 Doom $64.95 Spectre VR $59.95

vga256,
@vga256@dialup.cafe avatar

@satchmo35 totally could be. I didn't visit it downtown until 1991 or so

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