I’m developing a game with Unity and for some reason I’m not able to import a correct a VR package and enable two screens (Both eyes) in the game view....
The 2013 StackExchange post [^1] describes what is now commonly called an “archetype” based ECS architecture that was implemented as compile time archetypes in the author’s open source project in Feb 2018 ^3. A similar ECS model was described later in the June 2018 patent filed by Unity ^2 and active since 2020....
Saw this and thought it was really cool. It’s still in an early state and is currently using a scripting system with an editor coming in the future, but it seems very polished and simple to use. Open source, too.