pomodoro_longbreak, (edited )
@pomodoro_longbreak@sh.itjust.works avatar

I still remember watching this with my friend and saying “imagine when games look like this.”

We still say it to eachother jokingly. Good memory.

Edit: oh actually just watched the video, and I’m only referring to the first part

zer0,

Closed source spyware by microsoft. Just play Xonotic or Nexuiz

ezures,

Lmao, they actually released the source code

zer0,

Excellent, make sure not to use closed launchers to play this

rich,

Been playing Quake 1 with the pc VR mod, which was an experience. Hoping quake 2 gets the same

Naz,

I already owned this on Steam, still have the big box CD version of the game and I’ve got to say, this looks pretty much like I remember.

I played the shit out of Q2 in 1999-2002, maybe 3,000 hours combined in multiplayer and participated in a few amateur online tournaments.

It’s a faithful remaster. Not RTX Quake2 but man is it good.

The new expansion pack (Call of the Machine) is decent but definitely was built by a modern level designer. It’s a lot more “fantasy-esque” with duels rather than subterfuge.

Hardware demands: Around 1300 MHz Core for maxed out 1440p, so a GTX 1060 or equivalent will run this flying, without any framedrops whatsoever. Very light on system resources, maybe 1-2 GB of VRAM tops. You can have an excellent experience on a variety of older cards and even laptops.

(I’ve got an overclocked RTX 4080, which is patent overkill for basically everything right now).

I’d recommend trying to mod the game with higher fidelity textures if you still have them laying around, maybe a few HUD palette swap upgrades. The remaster is “Vanila++” so it’s pretty much untouched.

jtmetcalfe,

One of the few games that ever gave me legitimate motion sickness, still played it constantly and felt like puking every time. Just watching the trailer is making me sick, can’t wait to play it

rich,

Yeah that’s how I felt playing Quake 1 remaster in VR. Got used to it eventually but hooooly shit no other game has ever made me nauseous until then

AngryCommieKender,

I wouldn’t recommend attempting to play the original Dark Forces then. I conditioned myself to it as a kid, apparently. Tried playing it again in my late 20s and got so motion sick it wasn’t funny.

whataboutshutup,

I loved Q1 and custom maps Machinehead (devs behind new Wolfenstein) added to it, but Q2 is fucking boring. Like, really, besides the cool engine, it was just a slow and unimpressive bullshit. Not a Doom 2 level of making a comeback. What I disliked the most, besides irritating enemies, is backtracking to previous maps. It could’ve been shown as creating a consistent world across maps, but in the end it’s just bad design.

I suggest to those reading it to take Q1 instead. Surprisingly, the remastered version runs on Linux without problems. As do many engines created by fans’ community. It’s just better.

Murdoc,

Yeah I felt that while Q2 was technically superior, it just lost all the charm that Q1 had, in the enemies, the general ambience, etc. It just seemed so generic to me. Happened to Blood 1 & 2 as well. It’s much like how many movies rely on special effects instead of their story and characters.

jasondj,

I turned 10 in 1995, and had a decent (for the time) gaming PC. Quake, and Quake 2, were a huge part of my childhood.

I’d agree that Q1 is probably the better game all-in-all, especially for single-player. But for internet multiplayer, Q2 was genre-defining. It was the fast-paced arena FPS by which literally all games were compared until like UT2003.

whataboutshutup,

I’d say UT’99 got it earlier than UT2003-2004, with it’s amazing OST and commentators alone.

But yep, Q2 was better in MP. That’s why, maybe, they designed Q3 as a multiplayer-only game after that.

explodicle,

And the Q1 soundtrack was done by Trent Reznor, even better than the (still good) Q2 soundtrack.

GexZ,

Olalala

vd1n,

This is my favorite generation of graphic style. It’s simple and doesn’t get in the way of the game. I swear new games will add trash and random objects in your way just because…

In new games with up to date graphics I end up losing attention on the game and start looking at all the random objects.

flambonkscious,

Yeah I agree. Then you catch on some stupid ledge that’s left sticking out after the last dozen ‘cosmetic only’ ones

Naked_Yoga,

Couldn’t agree more. That’s exactly what I felt like when Quake III came out… “Why is the screen so busy? So much garbage to distract from the game”.

Maybe I’m just old now, but damn I loved Q2.

Also, all of the mods were incredible. Hopefully they will work… I think I have my WOD paks around still.

Pxtl,
@Pxtl@lemmy.ca avatar

Yay, muzzle flashes! So, anybody know if old mods will be compatible? Like, can we bring back Transformers Quake 2?

steal_your_face,
@steal_your_face@lemmy.ml avatar

If you already own quake ii on steam this is a free update which is cool.

Altreus,

I just discovered this. Insane! Not that I’m complaining. Wanted to stream it but wasn’t sure if I’d be able to get it … Win!

Call_Me_Maple,

Simple remaster, I’m sure fans of the series will be stoked but it doesn’t really do much for me (someone unfamiliar with the series). Maybe I would have been more interested had it been a full on remake, modernizing level design and really bringing up the visuals to our standards of today.

Damage,

(someone unfamiliar with the series)

not much to be familiar with

Call_Me_Maple,

Yeah, I figured as much. Narrative heavy 3rd person action adventure Quake when?

haohao,

No, please.

Call_Me_Maple,

I doubt they ever would honestly.

XbSuper,

Never, it wouldn’t be quake then.

Call_Me_Maple,

Yeah, I was just memeing. Taking a poke at first party Sony games.

azvasKvklenko,

That is exactly the kind of game I wouldn’t like it to be if anything. It gets right to the action with no bs immediately instead of boring me with long ass cutscenes followed by even more interactive cutscenes, generic shit puzzles, even more cutscenes and then gigantic UI with character development tree, oh and 1 minute of action, there you go. Why is this shit really needed in “modern” standards?

Call_Me_Maple,

🤷‍♂️ It’s really just a matter of preference. Some people are looking for action packed moment-to-moment gameplay and others are looking for a more methodical relaxed atmosphere.

azvasKvklenko,

Yeah, I didn’t actually want to be cocky about it, sorry

Call_Me_Maple,

? You’re good :)

azvasKvklenko,

Yeah xD

NuPNuA,

While we’re at it, let’s modernise the Sistine Chapel and bring it up to date with the world of digital art. Masterpieces do not need modernising.

Call_Me_Maple,

You’re agruing that a remake is not necessary but a remaster is fine. In an analogy similar to your own that’s like saying you can’t modernize the Mona Lisa, but it’s fine if you put a new coat of paint over it.

Claidheamh,

like saying you can’t modernize the Mona Lisa, but it’s fine if you put a new coat of paint over it.

A new coat of paint would be updating the graphics, which is the opposite the person you’re replying to meant.

A better analogy to what they’ve done with Quake is it’s like updating the Mona Lisa’s display case to modern standards and improve the museum’s lighting, so more people can enjoy it.

Gabadabs,
Gabadabs avatar

Looks awesome! Glad to see quake getting more love.

NanoooK,

I would love for a remake of Quake III.

whataboutshutup,

To populate the community, maybe, but QuakeLive, original Q3 servers and open alternatives still have people. And what I love about them more than the idea of a remaster is that they aren’t gated by software or hardware. This possible remaster may require a W10-11 and lots of powerful hardware to show all these fancy things you, by default, disable to participate in competitive Quake.

Quake Champions (or how it’s called) is what current gen have instead, while old people don’t care having old Quake 3 Arena things running.

haohao,

Quake live is cool, but it’s impossible to play against veterans for me. I haven’t played it since 2008 or so. Some kind of remake/remaster would bring more people to the game, and make it possible for old and new players to enjoy the game.

c4lvaruga,

Looks awesome

Agility0971,
@Agility0971@lemmy.world avatar

Got excited until I saw Bethesda

Tetra,
Tetra avatar

Bethesda Softworks published Doom Eternal and it was amazing

JudahBenHur,

do you like doom eternal? I dont like how you have to melee attack constantly to get more ammo. doom was a shoot em up and doom eternal feels like half a shoot em up where they make you use the fucking chainsaw a lot. I never liked melee combat in first person games

Tetra,
Tetra avatar

I actually really like it, yeah. It forces you to swap weapons constantly (because you have very low ammo) and stay extremely aggressive.

JudahBenHur,

fair enough. that all makes sense, I guess I just kind of missed the original kind of gameplay in it

NuPNuA,

Why wouldn’t the IP owners be involved? For what it’s worth, ID has been under Bethesda for Doom 16, Eternal, the 1, 2 and 64 re-releases, the first Quake rerelease and all three of Machine Games Wolfensteins and they’re all well regarded.

CarlsIII,

Got excited until you saw the company that owns Quake? Did you think this was going to be a WayForward joint or something?

LucasWaffyWaf,

Bethesda owns id Software. Any modern project involving Doom, Quake, Wolfenstein, etc. Is gonna have their name behind it.

Narrrz,

Bethesda owns ID these days

gnzl,

This is awesome. To this day Rage is one of my favorite music tracks from any game.

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