Marvel Midnight Suns. Disregarded it on announcement and launch because I wasn’t interested in the core card-based system. Played a little bit of Slay the Spire, which didn’t catch with me but did suggest I might actually be able to enjoy a card-based system with enough narrative context to keep me interested.
So far, so good. I just completed Act 1 (which prompted me to exclaim “that was only act 1??”) and I’m a little worried that I’m going to tire of the side missions soon and lose steam overall, but it hasn’t happened yet. The characters are fine enough, although they definitely give off MCU fanfic vibes (it’s jarring to me having a Peter Parker voiced by Yuri Lowenthal who is such a little remora sidekick in his characterization). The loop is pretty satisfying, if not a little clunky, and I wish the balance between doing battles and running around the abbey grounds leaned a little less on the abbey stuff.
But it’s a lot of fun and very addictive. I’m saddened that it performed poorly but I bear my part of the responsibility willingly.
It’s 75% off on Steam right now so I’m strongly considering it. I love this studio and I haven’t seen/heard anything yet about the game that would turn me off.
I wish I could get into this, but it’s just not for me. Seems super cool and everyone seems to be so enamored with it…but I just couldn’t get it to stick.
I’ve spent my time continuing through, and then finishing my first run on the new Suzerain DLC.
Had a good time with it but I think it’s maybe not as… fully thought out as the games OG campaign was. That said, I’m definitely going back to it at some point because I made some frankly awful decisions and it all went wrong very quickly.
I was a bit worried about how well the Steamdeck would handle it but I actually found playing with the Decks touchpads to be preferable to the games gamepad mode.
I just wish the Fury part of Bowsers Fury was a little less all consuming. The little open world they constructed was great, but I found the constant interruption from Bowser to be a little grating after a while.
I was mostly fine with it until I got close to the story ending, when his episode doesn’t end unless I get a cat shine or die. Especially the last few cat shines seem to have been meant to be collected in a constant fury state.
The first and only survival-crafting game I’ve enjoyed, and I enjoyed it immensely. Too many of them feel endless and aimless. Subnautica has a perfectly fine-tuned sense of progress that’s always dangling some new capability or area to explore just ahead.
Just recently I started replaying “VA-11 Hall-A: Cyberpunk Bartender Action”. I’m also working on Rune Factory 4 Special - the remake is only 4 years old, but the original is from 2012. I still periodically fire up Castle Crashers from time to time, and I have yet to give up on my much-procrastinated attempt at Castlevania: Symphony of the Night (the Xbox 360 version).
There are many others, but that’s just off the top of my head.
I’m interested to see if they provided a list or if they asked people to submit their own choices. Sackboy and Arthur Morgan are…I mean I’d argue Arthur isn’t even the most iconic character in his own game. Surely that honour goes to John Marston?
They can stick a 2 on it if they want, but the ingame play timer never reset, going from 6v6 to 5v5 isn’t such a big change to say its a sequel imo. Everything that was going to make 2 “2” was canceled. The large majority of characters, levels, cosmetics, modes, etc etc is the exact same. They just needed an excuse to start charging for skins. Blizzard sucks but its what the people I talk to play so its what I play.
Also not sure why it isnt in your library, but part of the “2” change was going free to play, so you can always redownload it. Unless you are saying OG Overwatch is gone and OW2 is there now, in which case yes they just updated the first game, there is no new game.
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