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Coelacanth

@Coelacanth@feddit.nu

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Coelacanth,
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I haven’t played this since I was a kid but I used to have such a good time with it. I had almost forgotten about it so this was a great blast of nostalgia. I guess people are still playing it? Warms my heart.

Coelacanth,
@Coelacanth@feddit.nu avatar

I had a lot of good times and even more bad times with DotA over the years, until I finally freed myself from it years ago.

IceFrog being behind this backed by Valve bodes well, and I think the premise of an FPS/MOBA hybrid has promise, despite the market being insanely oversaturated already.

I’m not really interested in competitive games these days, but I hope it’ll be good to watch at least. Following The International was fun even after I quit DotA.

Coelacanth,
@Coelacanth@feddit.nu avatar

I could be mistaken, as I don’t really play competitive games anymore. I thought between Overwatch, Valorant, Apex, The Finals and what have you there was lots of stiff competition.

Coelacanth,
@Coelacanth@feddit.nu avatar

That headline was a trip, and the article didn’t disappoint. I want to know more about this “monk” to be honest. Surely this was a scam from the start?

Coelacanth,
@Coelacanth@feddit.nu avatar

I love this. The evolution of the slang is so interesting. I read somewhere else that Japan started to use the symbol for “grass” to mean great laughter because the initial abbreviation “www” looks like blades of grass.

Coelacanth,
@Coelacanth@feddit.nu avatar

It was definitely the go-to abbreviation during the early days of the internet, at least in my circles. Nowadays we’ve become so anglicised that everyone just uses English norms instead.

I remember using asg as a kid/young teen, and I remember people at the time were looking down on those using “lol” or “rofl” instead, calling them silly posers.

Coelacanth,
@Coelacanth@feddit.nu avatar

Interesting. So the side content is mostly uninteresting, I take it?

I still have only played DA:O, which I really liked. I still haven’t played the sequels, would you say they’re still worthwhile or is it for the best to leave the story at the end of Origins?

Coelacanth,
@Coelacanth@feddit.nu avatar

Thank you for the extremely comprehensive run-down! I don’t think I’ve ever had it laid out so clearly before.

I think I’ll keep them on my tentative “to-do” list, but maybe not at the highest priority. I loved Origins but with how it ends I don’t have a super pressing need to continue the story immediately. There are so many good games out there, and more keep being released. It’s hard to find time for all of them. I’m really looking forward to Hellblade 2 next.

I think I will get around to them at some point, though. Exporting my save through all three games and seeing callbacks and consequences does sound interesting, and I’ve heard that is something that does happen.

Coelacanth,
@Coelacanth@feddit.nu avatar

Love James Joyce. Might be a good time to re-read the whole of Dubliners, actually.

Coelacanth,
@Coelacanth@feddit.nu avatar

I think DS3 is great in its own way and has some awesome areas, but it’s hard to compare anything to the first half of Dark Souls. That level design is just something else.

What I like about DS3 compared to ER is there are a lot less delayed attacks and fakeouts. I get that FromSoft needs to constantly up the challenge but it makes it harder to get the same kind of enjoyable combat flow, at least for me. DS3 has some bosses that are just so enjoyable, even though they’re not super hard.

Oh and, don’t know if you’ve done them yet but the DLCs should be more challenging than the main game, if that’s what you’re after.

Coelacanth,
@Coelacanth@feddit.nu avatar

Wasn’t it only last year or so they announced they’re giving up on the REDengine and move to Unreal? Maybe that has something to do with it?

Coelacanth,
@Coelacanth@feddit.nu avatar

It’s not like Max was flying before the damage either. He was pulling away a little, sure, but nothing like usual. It’s clear the McLaren was just really fast here, just look at the relative laptimes of both Piastri and Norris before Max’s supposed damage.

I’m more inclined to think Max’s pace was lacking due to setup problems. It has happened before for Redbull, in particular on sprints. We’ll see in Imola just how well the new McLaren upgrades work. I suspect we’ll be back to our regularly scheduled programming, but I hope I’m wrong.

Coelacanth,
@Coelacanth@feddit.nu avatar

I think OWB is many people’s favourite, and Honest Hearts is certainly the weakest DLC. It does have some cool lore and story bits to it though, and the environmental storytelling with the survivalist is very neat. And I think Joshua Graham is a great character.

I hope you come back and do Lonesome Road too, I absolutely love it and think the level design and environments are outstanding.

Coelacanth,
@Coelacanth@feddit.nu avatar

Having the exact same experience, though I’ve only barely started the PL storyline. The rebalance and revamped perk tree has created so many cool builds and so many fun ways to play. The game is just a joy to play honestly.

Coelacanth,
@Coelacanth@feddit.nu avatar

Might not end up making Sony any money, but I’m sure an executive is getting a well-deserved bonus off the back of that nice-looking bump in PSN account numbers.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m so excited for this game. I thought the first game was really interesting and did really well with a limited budget, and really showed a lot of potential.

Hopefully a bigger budget, bigger scope and expanded combat can have this game really blossom.

Coelacanth,
@Coelacanth@feddit.nu avatar

Max LOL-ing after fucking up his lap and still getting pole, Yuki out because VCARB only sent him out once in O2, Norris time on the mediums being the fastest of the whole session, the softs being awful and catching everyone by surprise after nobody touched them in FP, Stroll above Alonso, Sergeant outqualifying Albon (with some track limits assistance)…

What a weird qualy.

Coelacanth,
@Coelacanth@feddit.nu avatar

This is the correct answer I think. They’re also not interested in releasing sub-par games, and again like you say they don’t need to release games at all to make money anymore. So if they’re not that interested and haven’t come up with anything conceptually/mechanically that reaches the high bar they’ve set for themselves, it makes more sense to scrap/postpone.

Their reputation is much more important, and they’re just not going to half-ass Half Life 3. It will come out when they feel they have something truly extraordinary, or it won’t come out at all.

Coelacanth,
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There is something retro about how insanely busy the design is. It’s certainly a vibe but… can’t say it looks good.

Coelacanth,
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Don’t know if you’re interested anymore but there are a ton of mods out there that fix the stability issues, including a partial engine rewrite last year.

Coelacanth,
@Coelacanth@feddit.nu avatar

I haven’t played since it released, but Stewie is basically a god of New Vegas modding and I doubt it would cause any issues.

Your GPU might or might not make a difference, most of the issues with performance are poor optimization and engine-level issues (that Stewie seem to have addressed). There are several more stability mods out there like Tick Fix and Heap Replacer that help, plus the 4GB patch for the executable of course.

The Viva New Vegas modding guide is a good place to look for more info, even if all you do is stick to the performance improvement stuff.

Coelacanth,
@Coelacanth@feddit.nu avatar

I mean, Epic published it and funded its development. It’s not Remedy insisting so much as sticking to the terms of the contract that gave them the budget to make the game in the first place.

I agree that it sucks, though. At least they seem to be shopping around a bit when it comes to Control 2, so let’s hope they don’t end up with Epic again for that one.

Coelacanth,
@Coelacanth@feddit.nu avatar

Started playing Phantom Liberty today after having finally finalized my modlist. Still hunting down the source of some crashing, but still.

Haven’t played Cyberpunk since 1.63, and I am loving the changes so far. Very cool builds available with the perk tree changes, I can already tell I will probably do another full playthrough with a different build once I’ve ran through Phantom Liberty. Right now I’m playing a Tech/Body/Reflexes spec going full into explosives, combined with Sandevistan, Kerenzikov and all the dashing/mid-air stuff. It’s definitely a lot of fun, bouncing around the battlefield like a Gummi Bear on speed while everyone around you explodes and burns.

gmr_leon, to games
@gmr_leon@mstdn.social avatar

What kinds of games might you recommend with deep worldbuilding and interaction that aren't RPGs?

I like worldbuilding and stories, and I like when they're mixed with the interactivity of games, so RPGs seem like they should be a natural fit. Problem is, I dislike the stat-heavy, grindy progression of many RPGs.

I enjoy point & click adventures and visual novels but they're often more limited in their interactions. What kinds of game might I be missing combining the two?

@games

Coelacanth,
@Coelacanth@feddit.nu avatar

Perhaps audiobook is a better description? Ever since the Final Cut came out almost every line in the game is voice acted.

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