risottobias,

wait, originally had a second rule set called prosperity that demonstrated and ?

I want the rules to that game :D

mostly for demonstrating how the mechanics of ownership and rentals and taxes and stuff are open to change and that the world doesn't have to be that way

similar things with socialism and giving players a gateway drug to "what if the employees decided"

or "what if landlords and stock holders, bankers, and venture capitalists... didn't exist?"

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