Migueldeicaza, Godot on iPad.
This is the next dialog to work on.
A straight SwiftUI port is trivial, but what I want to do sort out is an iOS-grade replacement UI for this.
The advanced tab in particular gives me anxiety:
Migueldeicaza, Godot on iPad.
This is the next dialog to work on.
A straight SwiftUI port is trivial, but what I want to do sort out is an iOS-grade replacement UI for this.
The advanced tab in particular gives me anxiety:
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