WarBirds,

The awesome @genesisoflegend started a thread a few days ago to dig into why Lumberjills might not be funding as fast as expected. Somebody mentioned that the campaign read as offputtingly white and heteronormative - so I wanted to talk about that.

WarBirds,

The whole reason that I created War Birds is because I wanted to reveal and spotlight the obscured and buried histories of women - a desire that very much extends to all women intersectionally.

WarBirds,

I take this so seriously that I once threw out an entire Factory Girls game when I learned about the Western Electric hate strike of 1943 where white women discovering economic freedom in factory work went on strike to prevent a Black woman from joining their line.

WarBirds,

But it is a truth that some historical times and places are just... overwhelmingly white. The Women's Timber Corps was one such place. I looked hard to find evidence of diversity in the Corps itself, but if there was any, I just could not find it.

WarBirds,

So admittedly, yes, if you go by the playable characters in the game, it is pretty white. But Lumberjills as a game is unique in that you don't just have a PC, you also play a host of suitors who are wooing the other Jills.

WarBirds,

If you have seen my previous posts about where suitors in Lumberjills come from you start to see that the game is a little more intersectional that it appears at first glance.

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