jay,
@jay@toot.zerojay.com avatar

XDefiant launches today. Didn't work on it aside from giving a bit of advice for a particular packaging issue they were running into. Still, there's always a fun energy in the air around the studio when a launch is happening, even if it's the launch of something we didn't work on locally.

It's strange to me how many people think that we wouldn't be cheering on other companies and other studios when they launch new games out there. The honest truth is that if you've been in the gamedev industry for any amount of time, you have friends just about everywhere and we all just want to support each other.

A rising tide raises all boats, you know? And with all the layoffs happening industry-wide, seeing good news feels all the better.

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