Archie, gopher, wais, Usenet, Telnet, and ftp were the internet at that point. The www was basically a guy with a fan page for the hobbit and someone who gave a virtual tour of MIT.
Voice over: the thing is, kids, he really, really didn’t… He didn’t in a spectacular fashion. He didn’t so hard that he unbitched a few people who were already critically bitched.
The first episode was very, very, very mediocre - with it’s excessive green hue, annoying buzzing enemies, and lack of titular Daikatana.
The rest of the game was decent though, and dare I say good in places - and it had a fairly atmospheric soundtrack too. Episodes 2 and 3 were by far the best middle two quarters of the game.
It’s a shame that it left such a poor impression at the start, the AI at launch was in a shit state, and the game-breaking bug on the penultimate mission at launch was unforgivable really.
If anyone’s ever at a loss for what to play and see Daikatana on offer - then honestly grab it, get the community-made 1.3 patch, and try the game beyond the first two or three hours. It’s not an amazing game by any means but it’s reputation is generally perpetuated by people who have played twenty minutes and thought “lol green frog enemies everywhere!!!” , or saw the game on a list of bad games and went in with a Debbie Downer mentality to begin with.
If you’re really keen, then the multiplayer still has a hardcore fanbase, and it’s probably the closest “pure” deathmatch experience there is to QuakeWorld.
The N64 version was horrible though and is like playing while looking through the bottom of a pasta sauce jar. Weirdly, the Game Boy Colour version was actually good!
I was definitely in the “played less than an hour” boat. Believe I got the demo from PC gamer, tried it (after reading a lot of the backlash) and never really gave it a chance. Based on your comment, I may have to correct that.
Yeah it’s worth it. Don’t expect a world class game - I’d put it into the same category as FEAR 3 (I refuse to use it’s stylised name), TimeShift, Black, and Perfect Dark Zero. Competent shooters, but utterly unremarkable - a decent way to waste a few hours and nothing more.
The Daikatana itself is a nice addition to the game, and can be powered up 2thaMAX (literally) by around ep3, and it makes you feel like an utter badass if you’ve spent the time to level it up
Just remember to bring a coffee and a snack for the opening cutscene. It almost makes Oppenheimer look like a trailer. It’s unnecessarily loooooong.
I think I’ll start researching and pricing scanners. I probably wouldn’t get around to it until springtime, but I will open a community here on lemmy.sdf.org when I do and start posting.
Additionally, I also have a near complete set of the demo discs that came with the issues. I’ve already ripped them to .ISO. I should probably get those up on Archive.org.
I do like the spirit of neocities, and recently did a page myself: gallery-mental.neocities.org just to collect the artwork of my family in a fun way. Stuff gets put in boxes and never looked at again otherwise.
I do agree though that the focus is a little bit too much on old school design. Instead of emulating what was it would be nice to see people innovate what could be. Web sites of today just looks the same somehow. The spirit of experimentation should make a come back to web design and that's only viable when there is no monetary concerns.
Nice, thanks! Exactly what I was thinking - I have some old laptops that I was hoping to revitalize, and this seems like a good way to get some use out of them
I have an old NeXTStation from that era…the company Steve Jobs started when he left Apple. I need to get it connected to the network and see if I can get it to connect with something via Gopher.
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