chrisbiscardi, 29 days ago drag-and-drop user-driven custom levels with bevy_ecs_ldtk. #bevyengine #rustlang #gamedev dragging an ldtk level onto a running Bevy game and seeing it load and run, including attaching components and systems to power animation
drag-and-drop user-driven custom levels with bevy_ecs_ldtk.
#bevyengine #rustlang #gamedev
dragging an ldtk level onto a running Bevy game and seeing it load and run, including attaching components and systems to power animation