hoodatninja,
hoodatninja avatar

Oh I hear you then. When I think of polish in the context of video games, I’m usually thinking about visual and mechanical polish. How creatures and objects move, how things look and feel. By that standard, I think Bethesda has really upped their game to a noticeable degree, even if there is still a lot more to do. But by your definition I can see what you mean! I just don’t usually refer to “polish“ in terms of story, and such when talking about video games

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