I need to look into Polis, but at the same time I want to go over the requirements and possible lesson plans again.
I put a lot of work into the @SolarpunkPrompts and finding the right narratives to unlock young people's visions of the future and I wonder what's the best angle to use the same lessons in a form of a game.
I don't want to give them a great ruleset to populate with bad prompts / ideas.