gfxstrand, to random
@gfxstrand@mastodon.gamedev.place avatar

How it started:

I should write a nifty NIR helper for doing format conversion.

How it's going:

Why doesn't our pack function for R11G11B10_FLOAT round or handle denorms properly?!? I should fix that.

Cursed to understand ...

athas, to random
@athas@freeradical.zone avatar

This paper explains that (the floating point standard) removed fmax/fmin because it was so inconsistently implemented you could not assume portable behaviour anyway: https://grouper.ieee.org/groups/msc/ANSI_IEEE-Std-754-2019/background/minNum_maxNum_Removal_Demotion_v3.pdf

athas,
@athas@freeradical.zone avatar

I'm a numerical methods hobbyist at best, but I do enjoy reading about . I can also recommend the Handbook of Floating-Point Arithmetic, which... is about as dry as it sounds, but a pleasant read nonetheless!

gurtt, to webdev

Juggling a lot of different projects means dealing with a lot of different frameworks/technologies which usually would be taxing and difficult, but has truly been an invaluable resource for me.

Those 100-second explanations really get you up to speed with the language/framework/library/whatever-specific quirks and features much better than most 🔥

nurkiewicz,
@nurkiewicz@fosstodon.org avatar

@gurtt check out this almost legendary talk about and quirks: https://www.destroyallsoftware.com/talks/wat. Just keep in mind that some of them are related to Standard for Floating-Point Arithmetic () not JS per se

murphy, to Munich

I wonder if this is 's smallest house number 😜

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