scy, 5 months ago (edited 5 months ago) to random Holy shit. Simplifying JPEG encoding by enlarging the image so that the DCT calculations become trivial is genius, I love it! #37C3 #GBInterceptor
Holy shit. Simplifying JPEG encoding by enlarging the image so that the DCT calculations become trivial is genius, I love it! #37C3 #GBInterceptor
scy, 5 months ago (edited 5 months ago) The talk's recording is online now. If you're even slightly interested in how to get a lossless 60fps #UVC #MJPEG video stream from a #GameBoy by watching its memory bus with a commodity #microcontroller, go check it out: https://media.ccc.de/v/37c3-11928-reconstructing_game_footage_from_a_game_boy_s_memory_bus Also, the slides are beyond beautiful. Thanks, @DiConX! #37C3 #GBInterceptor
The talk's recording is online now. If you're even slightly interested in how to get a lossless 60fps #UVC #MJPEG video stream from a #GameBoy by watching its memory bus with a commodity #microcontroller, go check it out:
https://media.ccc.de/v/37c3-11928-reconstructing_game_footage_from_a_game_boy_s_memory_bus
Also, the slides are beyond beautiful.
Thanks, @DiConX!
#37C3 #GBInterceptor
tobozo, 7 months ago to esp32 7 minutes to compress and pack 4096 frames into an AVI file - while the ESP is animating the pendulum - that's about 10 images per second 🥳 @fast_code_r_us your JPEGENC library is awesome! https://github.com/bitbank2/JPEGENC #esp32 #avi #mjpeg #encoder capture of a pendulum 2D animation
7 minutes to compress and pack 4096 frames into an AVI file - while the ESP is animating the pendulum - that's about 10 images per second 🥳
@fast_code_r_us your JPEGENC library is awesome!
https://github.com/bitbank2/JPEGENC
#esp32 #avi #mjpeg #encoder
capture of a pendulum 2D animation