Ketram

@Ketram@lemmy.world

This profile is from a federated server and may be incomplete. Browse more on the original instance.

Ketram,

Damn this looks fire. Leaving a comment so I don't forget, but I can't wait to make this.

Ketram,

I think a lot of the ideas here are exactly what I want from the game, since flying mounts and the overworld are my favorite parts.

But I also play specter and herald a lot and I don’t wanna relearn how to use them after today’s balance patch. We’ll see how their rotations turn out but I’m not super excited for quickness herald anymore :(

How are you enjoying Final Fantasy XVI?

Curious how everyone's experience has been playing FF 16 so far. I'm enjoying myself and having fun with the game, but I am having a really hard time understanding all these 9/10 review scores. When the game is firing on all cylinders it’s a total banger, but there are so many issues with this game....

Ketram,

So I've been waiting for this one for a while. I have many of the gripes that you do, and I will say that damn, if you don't like the combat and story, you won't like the game because there isn't much else.

But as an avid FF14 player, I think some of the more baffling decisions (shitty sidequests, boring world to explore) make more sense when you think of it from the FF14 writer perspective. FF14 has very epic moments, but something they always try to do (and IMO, works better in an MMO setting) is have VERY grounded sidequests to balance it out. In the MMO, the sidequests exist purely to expand the lore of the world and make it feel more connected overall, and the reward is the quest, not actual rewards.l. They are consistently just trying to flesh out communities and sometimes characters, as opposed to really being their own story.

The exploration is far more disappointing to me, but I will say that I suspect they simply put all their effort into the main story and it shows in the quality comparison mostly.

My personal gripes are mostly mob fights being too easy, since I regularly wipe them in around 10 seconds without giving them a chance to fight back. The boss fights are great but the awesome mob enemy variety and design from a game like DMC wouldn't even matter here because I can ragdoll the entire group to infinity.

I AM having a lot of fun with the game though. I'd give it a solid 8/10 at most currently. I played the majority alone, but restarted earlier this weekend to play with my girlfriend, and seeing it through her eyes (knowing nothing about the game or marketing) made me appreciate it more than through my own (me, who really devoured the combat, the demo, and all the promotional material).

It won't be my game of the year, but I don't regret my purchase. It's the kind of FF game I wanted, with a slightly disappointing execution.

Ketram,

One time I was at a camp in 7th grade for a week (a religious Christian camp) where my friend and I were NOT religious, so we were being bullied. I was so deathly afraid of getting bullied while taking a shit that I didn't poop until the 6th day. I honestly barely remember it but I snuck out in the night just to take a shit, and it was absolutely horrendous. Pretty sure it felt like trying to pass a big old hard fruit or something, it was the worst and took forever. 2/10 Do not recommend.

Ketram,

Very cute but klee knowing how to drive a boat with a cannon on it is asking for trouble

Ketram,

I would unironically wear that outfit with some aviators.

Ketram,

Personally, I prefer Pathfinder (2e for me, but 1e is tons of fun too).

I think the big thing that keeps me coming back to Pathfinder over 5e (I am running a game for newbies in 5e because they probably don't want to complexity) is that there are actual, hard rules for almost anything you might want to do in the entirety of the game. DnD is always advertised as "do whatever you want and the DM will tell you how it goes!" but the rules for 5e are so combat-focused and simplistic that the DM will inevitably end up homebrewing...well, 80% of the game unless you players or crazily combat focused. Whereas 2e has extensive and widely available rules for freaking everything and it makes it feel so much more like a world compared to 5e. Also, their adventure paths are so awesome and exciting compared to 5e campaigns IMO.

I also am not a big fan of WOTC lately, so that is helping me stick to Pathfinder. Also, they are very LGBTQIA+ friendly!

Ketram,

I really wanted a yao yao, so I was willing to pull for Kazuha and I wouldn’t be THAT sad that I got him (had like 50 pulls).

Got 2 heizou. Heizou and Bell. Heizou and catalyst. Kazuha and Heizou.

Oh well. At least I fucking love heizou.

Ketram,

Really excited for Rowdy Rogue with martial weapons. Made one the other day and was disappointed in my best option being the longspear.

Reddit CEO Steve Huffman's letter to Reddit employees in response to blackout

Starting last night, about a thousand subreddits have gone private. We do anticipate many of them will come back by Wednesday, as many have said as much. While we knew this was coming, it is a challenge nevertheless and we have our work cut out for us. A number of Snoos have been working around the clock, adapting to...

Ketram,

Yeah I agree, honestly I just get real sick of corporate assholes and get unreasonably angry, so I don't want to "give-in". I've been going back on RIF to spread word of Lemmy to see what I can do, but come July 1st, that won't really be an option anymore since I'll have to navigate through their ad-ridden app and will eventually give them money.

Ketram,

Personally I prefer Community, it is nicely neutral and conveys the correct message I think. If people think that's too broad, then "sub" is a solid short option.

Ketram,

To be fair, I haven't watched the new trailer yet, but I'd never pre-order a Bethesda game. I don't know if I'm even interested in it on release, might wait for mods etc.

I also feel like I remember some of the devs saying they "needed more time because they didn't want to be the next cyberpunk" which honestly doesn't feel like the devs have full faith in their own project? I don't know. Either way, I'm happy to wait and see.

Ketram,

Don't forget even if you are only doing basic moves (no eikon) you have a lot more options than just mash square.

You have a closer with thrust/phoenix strike. You can weave every single strike with triangle (timing is tight but doable) and get extra magic bursts to do more will damage.

You can combine abilities to bring enemies into the air (charged shot and especially aerial burning blade work well for this too) so you can do different combos on them there.

All that stuff is doable after you get abilities halfway through the demo. On the Eikonic challenge you have so many options that you can easily tear through stuff doing only a few combos, even on bosses!

Ketram,

Deeply love this demo. Especially Eikonic challenge, really wiped away all my worries about the combat. Very crunchy, a decent amount of skill expression while being easy to pick up at a moderate skill level. I've enjoyed going back through and kicking ass.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • thenastyranch
  • rosin
  • GTA5RPClips
  • osvaldo12
  • love
  • Youngstown
  • slotface
  • khanakhh
  • everett
  • kavyap
  • mdbf
  • DreamBathrooms
  • ngwrru68w68
  • provamag3
  • magazineikmin
  • InstantRegret
  • normalnudes
  • tacticalgear
  • cubers
  • ethstaker
  • modclub
  • cisconetworking
  • Durango
  • anitta
  • Leos
  • tester
  • JUstTest
  • All magazines