Making games and tools in off hours. Inspired by the #indiedev and #gamedev communities, and #Nintendo, the #NES and #SNES in particular. Learning I was wrong about something every day.
If game developers are willing, I’d like to be their Mister Rogers.
Really enjoying #AnimalWell having its moment in the spotlight. What a great showcase of how putting passion into an #IndieDev project can capture the attention and interest of so many people.
For such a well-trodden genre, it’s proving there is a lot of fresh ground to cover, and indies seem to be able to do that even better than big industry players.
Makes me excited to put more energy into my own #GameDev projects as well!
@raptor85 Totally agree, and not only that… they’re all so novel and interesting mechanically. Their movement, push and pull. And even variety of uses, many of which require discovery in their own right during puzzle solving.
Much of this is even done better than the pillars of the genre. Very exciting work done here.
Hey #IndieDev peoples, when do you share about a project? Does sharing help or hurt your motivation? Have you tried different strategies? I’d love to boost some of your stories and experiences.