antoinelatour, to gamedev
@antoinelatour@mastodon.gamedev.place avatar

Trying a gamedev trend that really speaks to me: "multiply any value in your game files or code by 1000 and post the result"
Increasing the number of particles is my purpose in life, but can the video encoder follow me on this (very bright) path?

(It can't)

video/mp4

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

Toronto Game Jam HYPE!

Making a complete game from (mostly) scratch Day 1 of 3. Live!

https://twitch.tv/BeeOProblem

krystman, to gamedev
@krystman@mastodon.social avatar
ZeNfA, to gamedev
@ZeNfA@mastodon.gamedev.place avatar

I present, this weird funny bug.. lol
#indiedev #gamedev #bug #code #indiegame #funny

video/mp4

premartinpatrick, to Twitch French
@premartinpatrick@mastouille.fr avatar

Aujourd'hui je reviens sur le jeu vidéo pour du codage côté serveur, des changements dans l'API et des modifications de fond afin de boucler une première version jouable dans 2 ou 3 streams. C'est sur toute l'après-midi.
https://www.twitch.tv/patrickpremartin

tom_schultz, to gamedev
@tom_schultz@mastodon.gamedev.place avatar

The 13th annual Boston GameLoop returns August 3rd!

GameLoop is a user-generated unconference, meaning YOU get to pitch and vote on the day's sessions! Attendees range from local indies to folks from studios like Harmonix and Epic, Rockstar, BioWare, and Bethesda. A full day of sessions, breakfast, lunch, and a swanky t-shirt all for $50. We think it's a pretty darn good deal 🧐

https://www.eventbrite.com/e/boston-gameloop-2024-tickets-865099996377

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

Testing TNT blast resistance in #Repixture. Some blocks will resist explosions more than others.

#GameDev #Minetest

somepx, to Fonts
@somepx@mastodon.gamedev.place avatar

I just released SAGA, a legendary fantasy font!~✨

Patreon*:
https://www.patreon.com/somepx/shop/pixel-font-saga-203753?source=storefront

Itch:
https://somepx.itch.io/pixel-font-saga

*my patrons can download this at no extra cost!

SAGA - preview

lashman, to pixelart
@lashman@mastodon.social avatar
ghosttie, to gamedev
@ghosttie@mastodon.gamedev.place avatar

I've added mouse input events, so it's possible for the player to actually do things - revolutionary!

Unfortunately a decision I made early on to use object-fit: contain; to size the canvas came back to bite me because that meant that it was impossible (difficult) to figure out the mouse position. So I had to redo the canvas sizing, but now everything works as it should.


A black screen with a mouse pointer drawing out "hello" and a smiley face in red pixels

jbzfn, to Portal
@jbzfn@mastodon.social avatar

:tiredcat: Can Portal 64 be saved? - Libdragon
ᐅ James Lambert

https://youtube.com/watch?v=WDNU9k8uTc4

chrisbiscardi, to rust
@chrisbiscardi@hachyderm.io avatar

experimental tiled integration. Seems like actual Tiled usage would take quite a bit of work to build out though.

Using bevy_ecs_tilemap at the moment. There's some z-indexing that I don't quite have a handle on yet.

video/mp4

LMG3864, to gamedev
@LMG3864@mastodon.gamedev.place avatar

Today's Potatostrike progress report:

  1. A bug was found that caused the damaged Potatostrike's hitbox to be larger than intended. It will be fixed next patch.
  2. The Options menu was redesigned. A couple settings were moved around, and a few were added.

beanjbunny, to gamedev
@beanjbunny@nerdculture.de avatar

Oh man I don’t feel like I did much today BUT THAT’S NOT WHAT MY GIT COMMIT HISTORY SAYS 🎊🎉🎊🎉

turbohermit, to gamedev
@turbohermit@peoplemaking.games avatar

I think its time to start talking about alternative economies. The game industry is fucked if we let techbros rugpull us every few years. How can we fund games ourselves, among ourselves?

molegato, to gamedev Spanish
@molegato@mastodon.gamedev.place avatar

8 new things in Frogun Encore! (1/2) 🐸 💙

image/png
image/png
image/png

Hjalte, to gamedev
@Hjalte@mastodon.gamedev.place avatar

I made youtube video about how I convinced my landlord to publish my game!

https://www.youtube.com/watch?v=4DzrXWjAQjo

indesprimes, to ethelcain French
@indesprimes@ludosphere.fr avatar

🟢 Des fans de Medievil ici ? Loco Limbo, c'est à peu près la même chose, sauf que l'on peut détacher TOUS les membres de son corps pour résoudre des énigmes (et survivre, accessoirement).

📢 Découverte
📅 TBA
🎮 Steam
🌍 @LocoLimbo

https://www.youtube.com/watch?v=Fl2RcSCQ_Ck

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha,
@guntha@mastodon.gamedev.place avatar

I put the video for context in a reply, because for some reason putting it next to the gif is too much for mastodon.

The middle of a session of Fire Exit.

indesprimes, to ethelcain French
@indesprimes@ludosphere.fr avatar

🪙 Échappez-vous d'un bateau endommagé dans Gift, un titre tantôt narratif, tantôt puzzle-game, tantôt platformer.

📢 Sortie
🎮 Steam, Switch, PS5, Xbox Series
🇯🇵 @giftgamegift

#indie #indiegames #indiedev #gamedev #videogames

https://www.youtube.com/watch?v=e7SoesYgyS8

indesprimes, to ethelcain French
@indesprimes@ludosphere.fr avatar

🪁 Construisez et défendez une ville volante dans Dream Engines : Nomade Cities, un titre d'action et d'automatisation original.

📢 Sortie 1.0
🎮 Steam, EGS, GOG
🌍 @suncrashstudio

#indie #indiegames #indiedev #gamedev #videogames

https://www.youtube.com/watch?v=lE--8CJ5akA

indesprimes, to ethelcain French
@indesprimes@ludosphere.fr avatar

🕵️‍♂️ Menez l'enquête et trouvez le meurtrier dans Gloomy Juncture, un titre d'enquête entièrement réalisé à la main.

📢 Découverte
📅 2024
🎮 Steam
🇵🇹 @SubtalesStudio

https://www.youtube.com/watch?v=f_pkaJ38GWA

indesprimes, to ethelcain French
@indesprimes@ludosphere.fr avatar

💀 Vivez les derniers instants de l'humanité dans 1000xRESIST, un thriller et titre narratif à l'ambiance particulièrement soignée.

📢 Sortie
🎮 Steam, GOG, EGS, Switch
🇨🇦 @1000xResist

#indie #indiegames #indiedev #gamedev #videogames

https://www.youtube.com/watch?v=3nUnwsTQkDg

metin, (edited ) to amiga
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga (OCS and AGA), CD32 console, MS-DOS and Windows 3.1.

This is the 4-channel music our composer Ramon Braumuller made for a 𝙙𝙚𝙢𝙤 𝙫𝙚𝙧𝙨𝙞𝙤𝙣 that was included on magazine cover disks.

The tune is 109 kilobytes, including digitized instruments.

Download Clockwiser for free here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the hashtag.

metin,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the 𝙛𝙞𝙛𝙩𝙝 in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

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