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armstrong, to random
@armstrong@mastodon.design avatar

Along with approximately half the planet I finally scratched the Northern Lights off the bucket list last night, though this doesn’t do them justice. What a show.

📸 Dunluce Castle, County Antrim

video/mp4

armstrong, to random
@armstrong@mastodon.design avatar

Is it just me or has 3D in the browser just quietly been getting incredible? https://h12024-prod-dot-gstore-model-viewer-prod-1h24.uc.r.appspot.com/pixel-8a-3d/

jonikorpi,
@jonikorpi@mastodon.gamedev.place avatar

@armstrong It’s the sort of thing where skills and knowledge have been unevenly spread. Graphics programming as an industry is honestly horrible at teaching compared to webdev. Single letter variable names everywhere!

Also, until recently the only cross-browser 3D API was WebGL 1.0 (based on a 2007 spec), which was rather limiting.

armstrong, to random
@armstrong@mastodon.design avatar

Could everybody please give @itsdavidhughes a big welcome to The Good Place

shiflett,
@shiflett@mastodon.social avatar

@armstrong Welcome to the internet, @itsdavidhughes! :-)

itsdavidhughes,
@itsdavidhughes@mastodon.social avatar

@shiflett @armstrong Happy to be here; sweet, sweet internet.

armstrong, to random
@armstrong@mastodon.design avatar

What does this icon mean to you?

jonikorpi,
@jonikorpi@mastodon.gamedev.place avatar

@armstrong indecision!

armstrong, to random
@armstrong@mastodon.design avatar

Email from Vercel: “Our community have told us we’re too expensive, so we’re changing our pricing. Your bill will increase by 17.5%”

armstrong, to random
@armstrong@mastodon.design avatar

Presumably every page just says “no.”
https://front-end.social/@matuzo/112163660653400083

armstrong, to random
@armstrong@mastodon.design avatar

@commercial are there any plans for a variable version of Atlas Grotesk in the short/medium term?

commercial,
@commercial@typo.social avatar

@armstrong Not currently, but a single-axis family like Atlas Grotesk is relatively straightforward to variableize. Email us at our info address and we'll see what we can do.

armstrong, to random
@armstrong@mastodon.design avatar

Well this seems legit

shiflett,
@shiflett@mastodon.social avatar

@armstrong You should put $50,000 in a shoe box and hand it to a stranger.

armstrong, to random
@armstrong@mastodon.design avatar

Just realised that Taylor & Travis is just America having their Posh & Becks moment

armstrong, to random
@armstrong@mastodon.design avatar

“A game is a series of interesting decisions” — Sid Meier

Feel like a lot of the ideas in this talk are applicable to product design in general, not just games

https://m.youtube.com/watch?v=WggIdtrqgKg

armstrong, to random
@armstrong@mastodon.design avatar

So far, posting a job on LinkedIn has been precisely as horrible as I’d feared. 300 applicants so far, only 2 of which live in Northern Ireland (which the job posting states as a requirement).

95% of the applicants are based in India or Pakistan, along with 100% of the dozens of folks DM-ing and emailing me (although half of them are agencies). To be clear, I’d be delighted to hire someone with that background — if they live in Northern Ireland.

armstrong,
@armstrong@mastodon.design avatar

@iorsh @shiflett 😂 how much do you know about Northern Ireland…

shiflett,
@shiflett@mastodon.social avatar

@armstrong @iorsh Everything I know about Northern Ireland I learned from you and Derry Girls.

armstrong, to random
@armstrong@mastodon.design avatar

Just completed Dungeons of Dreadlock: https://apps.apple.com/app/id1560875528

Can’t remember when I last “completed” a mobile game, really enjoyed it.

Thanks to @bastianallgeier for the rec!

bastianallgeier,
@bastianallgeier@mastodon.social avatar

@armstrong that’s great 💛

armstrong, to random
@armstrong@mastodon.design avatar

Any recommendations for new mobile games that are worth checking out (and aren’t “free to play” slot machines)?

Feels like literally years since the App Store was a good place to discover new games.

bastianallgeier,
@bastianallgeier@mastodon.social avatar

@armstrong that’s great. I just forwarded it to him :) He’s currently working on part 2.

jonikorpi,
@jonikorpi@mastodon.gamedev.place avatar

@armstrong Only just done the tutorial, but Vactics feels interesting so far https://apps.apple.com/app/id1561887778

armstrong, to random
@armstrong@mastodon.design avatar

Chris Heaton-Harris’s hairline doesn’t give me confidence that he’s a man who accepts harsh realities.

https://www.bbc.co.uk/news/uk-northern-ireland-67749088

tosbourn,
@tosbourn@masto.ai avatar

@armstrong good to see there isn’t a hard border tho

armstrong, to random
@armstrong@mastodon.design avatar

Finding myself using 0.1s for CSS hover transitions… I’ve always used 0.2s but 0.1s feels snappier while still softer than no transition.

armstrong,
@armstrong@mastodon.design avatar

Which is odd because I’ve always understood that anything under 100ms was imperceptible… but there’s definitely a perceivable difference between a 100ms transition and no transition… I wonder if higher screen frame rates have anything to do with it?

jonikorpi,
@jonikorpi@mastodon.gamedev.place avatar

@armstrong it’s situational, but people can easily feel the difference between 16ms and 8ms. Don’t underestimate our weird vision system!

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