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thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

Scrapper Ship. A repurposed asteroid mining vessel, with lasers still in place. Now home to a single crew member, scraping a living between Ceres and Mars.

thisnorthernboy, to random
@thisnorthernboy@mstdn.social avatar

How much time should I spend modelling a landing gear on a spaceship? Rhetorical question. Especially if your answer is less than an hour.

FredKiesche,
@FredKiesche@dice.camp avatar

@thisnorthernboy 10,000 hours if you’re audience are landing gear SME’s. 🤔

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@FredKiesche 40 minutes if it's Boeing.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

Scrapper Ship. Work in progress.

ghosttie,
@ghosttie@mastodon.gamedev.place avatar

@thisnorthernboy kind of looks like Lego to me, I think because of the grating on top and the glowy antenna things on the sides

thisnorthernboy, to random
@thisnorthernboy@mstdn.social avatar

When I started messing around in Blender, I never thought, for one second, I'd get to the point where I was taking time to model a latch mechanism on a hatch on a spaceship.

You really do get sucked in.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

Building a sci-fi asset library.

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@nyrath What? I need more than one? FFS.

nyrath,
@nyrath@spacey.space avatar

@thisnorthernboy

You technically do not need more than one part library.

But practically if the single library has a gazillion parts, it will take a long time to find the parts you need. At some point it will take a shorter time to make the part from scratch, which kind of defeats the purpose.

thisnorthernboy, to random
@thisnorthernboy@mstdn.social avatar

A couple of reasons I started to try and learn Blender (again)…

I thought not being able to draw my ships in 3 dimensions, was really holding me back. Building simple models to help this seemed like a good idea.

A lot of my clients pass my drawings on to 3D artists to model. So there's a possibility of tapping in to that and providing clients with models directly.

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

Very quickly, I realised that I enjoyed the process of creating ships in 3D, and lighting them to give a realistic look, was REALLY enjoyable.

So maybe it's not just a means to an end.

#b3d

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

The thing is, I don't really know what my options are. I'm so new to this, and haven't been involved in 3D stuff before.

I guess I need to work out what the options are. What routes I could take. What to concentrate on.

Some of that is practical - and some of it is simply working out what I enjoy, and seeing how I can create stuff with a 'thisnorthernboy' feel to it.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

Interstellar Craft.

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@nyrath Ha! I am certainly having fun fella.

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@nyrath @iamgerardthomas There's definitely a really big hump to get over with Blender. Compared to a lot of other design programmes, it seems very unintuitive at first. Once that bridge is crossed though, the basics come pretty fast.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar
thisnorthernboy, to sciencefiction
@thisnorthernboy@mstdn.social avatar
klausman,
@klausman@mas.to avatar

@thisnorthernboy Very nice work! How does it deal with the off-center-of-mass thrust vector?

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@klausman Mostly through sci-fi-ness.

I'm not a hard sci-fi illustrator, although I do appreciate this very much nods to that. So I don't really worry too much.

thisnorthernboy, to random
@thisnorthernboy@mstdn.social avatar

Little render of the un-named space tug.

nyrath,
@nyrath@spacey.space avatar

@thisnorthernboy

Ooh, nice.

And I can see how you using Bender to sketch in three dimensions and design in the round.

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@iamgerardthomas Cheers fella. I think once you've got basic modelling, you can just make stuff up.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

The Pelagic, progress.

#b3d #Spaceship #SciFi

nyrath,
@nyrath@spacey.space avatar

@thisnorthernboy

holycrap! That's beautiful!

thisnorthernboy,
@thisnorthernboy@mstdn.social avatar

@nyrath Thank you. I really value and appreciate your opinion Winchell.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

Glowy!

Just need to work out why the angle of the radiator fins is affecting the output.

thisnorthernboy, to scifi
@thisnorthernboy@mstdn.social avatar

Progress on The Pelagic, deep space exploration vessel.

thisnorthernboy, to random
@thisnorthernboy@mstdn.social avatar

Latest Blender spaceship - work in progress.

The Pelagic.

thisnorthernboy, to random
@thisnorthernboy@mstdn.social avatar

Did I just build a simple model of a spaceship to try and learn UV Wrap in Blender? Did I make it way too detailed? Yes I did. Shall I practice on a simple cylinder first? Yes I shall.

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