warm

@warm@kbin.earth

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warm, (edited )

5 is superior imo, it's more simple to understand but has a lot to master. It's more visually appealing too, Civ 6 throws so much extra crap at you.

5 is more depth from simple mechanics. 6 is adding mechanics to try and make depth.
I'd recommend 5 for sure, though 2K are kind of scummy and put 6 on discounts to try and force players into that and no longer really put Civ 5 on sale cause they know people would rather buy that.

warm,

Yeah, 5 isnt too bad unless you got loads of units late game. 6 overwhelmed me from the get go.

warm,

Maybe, there's a lot of games that have computer made voices for robots and stuff before the AI boom.

EA is looking at putting in-game ads in AAA games — 'We'll be very thoughtful as we move into that,' says CEO (www.tomshardware.com)

EA CEO Andrew Wilson confirmed the company is considering putting ads in traditional AAA games — titles that players purchase up-front for around $70 apiece. In the Q&A part of EA’s latest earnings call, Eric Sheridan from Goldman Sachs asked Wilson about dynamic ad insertion in traditional AAA games. Wilson said,...

warm,

The masses will buy any game thats marketed to them enough. It's how we got into this mess in the first place.

warm,

If they are fullscreen ads that disrupt, then yeah pushback is expected. But they wont do this, they will slip them in slowly and people wont generally care.

Pushback from gamers only usually happens when its something like losing the ability to play the game - see recent helldivers controversy.

There should have been a pushback on microtransactions from the start, but people just said "well you dont have to buy them" and here we are.

warm,

There's already types of ads in video games. Fortnite is full of them in the way of 'crossovers' and virtual music festivals. Death Stranding had Monster Energy in. There's probably more too, they do it subtly and EA would start with their sports games, selling ads to show on the pitch for example like what they do IRL.

warm,

Yeah, the franchise has been on life support since Bungie left, they should have just licensed the IP to other studios.

warm,

As games sure, they were alright. But they werent Halo games. Its one of the best trilogies of all time and ODST and Reach were also great additons. I think 343 dropped the ball massively and at that point just licensing the IP could have yielded some good games too as it was already tarnished anyway.

warm,

They saw shitty Rings of Power did well.

warm, (edited )

The game should be offline co-op anyway (and P2P). So many co-op games just made 'always online' for the sake of MTX.

warm, (edited )

I present to you: Helldivers 1.

Its just an arbitrary mechanic added to justify an always online requirement. Helldivers had an offline option. There's still a game there without the need for "community involvement", the missions etc could be completely random or seeded for people who dont want to connect to a server.

Its always sad to see potential great games ruined by greed.

warm, (edited )

You are right, it does provide something. I just personally don't value it over a more typical online co-op setup. I just wish options weren't scary and implemented more.

warm,

That says more about the core gameplay than the community feature.

[Serious] Why do so many people seem to hate veganism?

Seen a lot of posts on Lemmy with vegan-adjacent sentiments but the comments are typically very critical of vegan ideas, even when they don’t come from vegans themselves. Why is this topic in particular so polarising on the internet? Especially since unlike politics for example, it seems like people don’t really get upset by...

warm,

Why do they believe you only find protein in meat?

warm,

Sony being scumbags? Who saw that coming? They definitely don't have that reputation...

warm,

This is one of those shitty products that you can see being shitty from a mile away, yet all the coverage and discussion around it gives it a life it otherwise wouldn't have had.

warm,

There just isnt though. Spotify had the best UX of any music streaming service for the longest time and only recently have they started shooting themselves in the foot.
Lossless is pointless and not a selling point compared to interface and usability across hardware. Tidal is probably it's closest competitor, but it still doesnt have the integration Spotify does.

warm,

Yes, I made this point in my comment, the last few years Spotify has been going through the same UX disaster the rest of the web is, changing things for the sake of it.

warm,

Even in blind tests with high end gear, people often mistake 320kbps MP3s as the lossless track. Compression is incredible these days and isn't inherently a bad thing like it used to be, it saves a lot of space and bandwidth with minimal to no perceivable difference in quality.

And as you point out, not even worth considering with average equipment.

warm,

Or if there is a noticeable difference, you have to really listen for it. Which if you wanna do that, then fine, but the vast majority of the time usually have music on while they are doing something else and don't sit listening for every subtle difference, if one exists.

warm,

Linux users do this and then wonder why no one wants to switch to linux.

warm,

Can just Onboard Memory Manager too for Logitech mice, don't even need that G hub garbage.

warm,

People are trained to buy any old trash that is marketed to them without any critical thinking, it's why everything is turning out broken like this.

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