Versions 2.0.2 and 1.6.18 released (nim-lang.org)
The Nim team is happy to announce two releases:...
arnetheduck/nph: An opinionated code formatter for Nim (github.com)
Mastering Nim contest winners (nim-lang.org)
insomniac_lemon, (edited ) Reply to So I'm kind of experiencing some cognitive dissonance
Was going to post this on an existing microblog but it won't go through for whatever reason. Reply to @futureisfoss and somewhat to @sotolf as well.
I haven't kept up w/it, but Dominik (who made the package manager and a book to say the least) quitting a little over a year ago seems like it was a significant setback all on its own (which probably has made a major difference by now).
Though I also haven't really started yet (it certainly doesn't help lacking stuff, like Godot 4 bindings are still being worked on by 1 person) so maybe me dropping it is part of why I feel cynical. The last code I did (months ago, in September), load format example (I didn't really make a complete system, because technical hangups and no idea on resulting usage)
Enu: Learn to code and build 3D games with Nim (programming.dev)
Enu is a multiplayer programming environment powered by Nim and Godot. It’s meant to teach kids to code, make 3D game programming easier, and for experimenting and having fun. It’s MIT licensed and will be usable to create standalone games....
Launching the 2023 Nim Community Survey (nim-lang.org)
Nim v2.0 released (nim-lang.org)
A simple brians brain cellular automata in nim (codeberg.org)
I was playing around a bit with cellular automata, and “Brian’s brain” always looks kind of fun, this is just a simple little program visualising it using curses (through illwill).
What are you working on?
I've finally managed to join this community from kbin, seems we were having federation problems with programming.dev....
sortplz: file-sorter/organizer written in Nim (github.com)
I wrote this in Fall/Winter 2022/23 and got some use out of it for my own data archives. Haven’t done much else with it since, but would be willing to add/revise some features on it, if there’s interest.