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This is kind of huge, isn’t it? I’ve been seeing this engine around for a while (it was still in closed alpha I believe) and it seemed really well done. It’s a Godot fork that’s intended to be a simpler experience like Roblox, where it has visual scripting, handles all the multiplayer itself, and allows you to create...
Warner Bros. will be retiring a number of games through their Adult Swim Games label. Small Radios Big Televisions will be delisted from Steam and PSN in the future. Fire Face, the developer, has graciously made the game free on their website
Share some progress, text or screenshots of some development on your game!
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
In my initial implementation, doors opened when a character approached them (using a sensor collider). But it looked creepy 😅 Imagine simply walking past the doors and having them open unexpectedly....
Tried to adjust my mesh generation logic :)
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Truly astonishing how much generalized modding seems to be possible through general DirectX (8/9) interfaces and official Nvidia provided tooling....
In the ever-evolving landscape of game development, Unity Game Engine stands as an unparalleled force, empowering creators to shape immersive digital realms.
I’m doing this in Unreal Engine 5, but how this is done should be relevant for any engine, minus the details of spawning and despawning....
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I was wondering if there were some good resources for the concepts of a FPS inventory. My current idea to to just have a JSON file with every item having a “name” “type” “weight” and “count” propertys. I was thinking this would have the added benefit of using a single list that can be used for multiple menus(ie:...