gamedev

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Roguelike games could have a Hardcore mode where the character gets weaker after every successful run and is deleted on death

A comment on one of those “What’s a good game concept you wish existed?” posts got me thinking. It described a game where you start out as OP and slowly lose your stats and gear as the game progresses. They suggested a Fallen champion type theme. This got me thinking about roguelikes, speed runners, and hardcore mode...

A discussion on LGBT+ inclusion in game dev and how game devs view the topic themselves.

I appreciate the gay, nonbinary and trans inclusion in gaming, but never forget: just because it was added to the game, doesn’t mean the people who worked on it were in for it. I’ve been working in video games for about 3 years in Quality. A friend from past job shared their office had to fire an employee, because he stopped...

Anyone using Love2D/Lua? (www.lua.org)

Just out of curiosity: is anyone here using Love2D and Lua for game development? I have some experience with Unity but sometime ago started learning Love2D. Lua seems to very simple language to code in and since Love2D doesn’t have any graphical UI it sort of forces you to make everything work through code. As a beginner...

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