I like using the 90s part because it reduces the fake-ish CGI look you tend to get. It’s not a person in a suit, but it could be a very detailed puppet as long as it doesn’t move.
Plus it tends to create the kind of background scenes I loved from the movies of the late 80s without the hairstyles of the early 80s :)
I remember watching my dad play that game when I was little! I played a lot of Privateer later on as well.
I have to admit, Kilrathi was the first thing that came to mind when this image popped out.
It is indeed pretty perfect. I would have run with it and edited out the tail by hand. That can even be done with infill AI as well, if one would be lacking the skill.
Yeah, you’re right - the face definitely has more character and feels less derivative, but the background and general composition of the gremlin picture are just perfect.
This actually highlights my major complaint with AI image generation right now, the lack of a mechanism to combine certain features or tweak parts of the image to get where I want it to be. img2img etc. is helping and I’m sure we’ll eventually get there though.
A lot of them turned out as gremlins, especially if you changed the prompt to 80s fantasy movie. It’s why I chose the final image, because it looked a little more original. I tried generating another one, this time with “gremlin” in the negative prompt. And it does look more demonic:
In MJ v5.2, one was able to subtly edit sections of a result, but v6 doesn’t (yet) have that function. 😭 It could’ve made this project more efficient, IMHO, and I hope that option returns (and is improved, ofc.)
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